Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 13936298821019550479 2965 bnorton916 the Magician (level 9, -12/52 HPs) Began as a Deep Elf Conjurer on Oct 11, 2021. Was an Initiate of Ashenzari. Mangled by a hornet (13 damage) ... while paralysed by a hornet ... on level 7 of the Dungeon. The game lasted 00:13:28 (9144 turns). bnorton916 the Magician (Deep Elf Conjurer) Turns: 9144, Time: 00:13:28 Health: -12/52 AC: 5 Str: 4 XL: 9 Next: 52% Magic: 18/22 EV: 2 Int: 27 God: Ashenzari [......] Gold: 459 SH: 0 Dex: 15 Spells: 6/23 levels left rFire . . . SeeInvis . p - +2 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . k - +2 robe of the Ruined Pleiades {rC+, Comp, Self} (curse) rPois . Reflect . z - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ u - amulet of the Death Scarab {Acrobat Dex+2} HPRegen 0.17/turn (no ring) MPRegen 0.18/turn (no ring) @: paralysed, lethally poisoned (-12 -> -22), slowed A: no striking features a: Renounce Religion, Curse Item, Shatter the Chains You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 459 gold pieces. Inventory: Hand Weapons a - a +2 falchion of holy wrath o - the +2 arbalest "Tojeibyo" {vorpal, rF+ rN+} (You found it on level 4 of the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. rF: It protects you from fire. rN: It protects you from negative energy. p - a +2 dagger of venom (weapon) w - a +1 dagger of protection Armour k - the cursed +2 robe of the Ruined Pleiades (worn) {rC+, Comp, Self} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Companions: Summonings and Necromancy. Introspection: Fighting and Spellcasting. z - a +0 helmet (worn) Jewellery u - the amulet of the Death Scarab (around neck) {Acrobat Dex+2} (You acquired it on level 4 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+2). Wands h - a wand of iceblast (9) Scrolls d - a scroll of noise e - 5 scrolls of teleportation f - 2 scrolls of immolation g - 2 scrolls of vulnerability i - a scroll of fog l - 3 scrolls of amnesia r - 3 scrolls of enchant armour s - 2 scrolls of blinking t - a scroll of magic mapping x - 2 scrolls of enchant weapon y - a scroll of fear Potions b - a potion of haste c - 4 potions of curing j - a potion of heal wounds m - 2 potions of lignification n - a potion of mutation q - a potion of brilliance v - a potion of ambrosia A - 2 potions of cancellation Skills: - Level 4.0(4.5) Fighting - Level 4.0 Armour - Level 6.0 Dodging - Level 2.4 Stealth + Level 7.2(7.7) Spellcasting + Level 7.0 Conjurations - Level 6.3 Hexes - Level 5.2 Translocations + Level 1.8 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 3d7 1% 2 c - Fulminant Prism Conj/Hex 23% 3d13 3% 4 d - Iskenderun's Mystic Conj/Tloc 43% 2d10 4% 4 e - Stone Arrow Conj/Erth 68% 3d11 2% 3 f - Tukima's Dance Hex 44% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 76% N/A 1% 1 Corona Hex 48% N/A 1% 1 Dazzling Flash Conj/Hex 92% N/A 1% 3 Gell's Gravitas Tloc 19% N/A 1% 3 Lesser Beckoning Tloc 19% N/A 1% 3 Teleport Other Tloc 38% N/A 1% 3 Ensorcelled Hibernation Hex/Ice 54% N/A 2% 2 Animate Skeleton Necr 20% N/A 5% 1 Summon Small Mammal Summ 40% N/A 5% 1 Animate Armour Summ/Erth 30% N/A 36% 4 Petrify Tmut/Erth 15% N/A 36% 4 Metabolic Englaciation Hex/Ice 13% N/A 38% 5 Silence Hex/Air 13% N/A 38% 5 Agony Necr 10% N/A 83% 5 Statue Form Tmut/Erth 10% N/A 99% 6 Lehudib's Crystal Spear Conj/Erth 17% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Sif Muna Uskayaw Vehumet Xom Yredelemnul The Shining One Shops: D:2 :( Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (lightly wounded, 83% to hit) The searing ray hits the white imp! You kill the white imp! (Press . to maintain the ray.) The hornet buzzes angrily. There is a stone staircase leading up here. The hornet stings you. You feel yourself slow down. You climb upwards. There is a stone staircase leading down here. You start resting. You feel yourself speed up. You climb downwards. The hornet stings you! You feel yourself slow down. The hornet completely misses you. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hornet! The hornet is moderately wounded. The hornet is knocked back by the mystic blast. The hornet slams into the rock wall! The hornet stings you. You feel as though you will be slow longer. A jelly comes into view. The hornet stings you. You are poisoned. You feel as though you will be slow longer. Unknown command. Unknown command. You feel very sick. The hornet stings you! You feel as though you will be slow longer. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You suddenly lose the ability to move! * * * LOW HITPOINT WARNING * * * You feel very sick. The hornet stings you! You die... ####.......# ....##.....# #.. #########.## #.. ### #J# #.## ### ## #..# #.#######.# #..## #..#.....#######...# .......)...##.#y@# ....#.#....#.#..## ..#.#.#....#....## .................# ......>........### ..............## .#....##......... ......###.......... ................##. You could see a hornet and a jelly. Vanquished Creatures A two-headed ogre (D:6) Pikel (D:6) Grinder (D:4) Duvessa (D:6) A water moccasin (D:5) 2 necrophages A sky beast (D:7) 3 black bears (D:5) A lemure (D:6) A centaur (D:6) A kobold brigand (D:7) A scorpion (D:5) A water moccasin skeleton (D:6) Dowan (D:6) 2 bullfrog zombies (D:6) An orc priest (D:6) A gnoll shaman (D:4) 2 hounds 3 centaur skeletons 3 jellies An iguana (D:5) A scorpion zombie (D:5) A killer bee zombie (D:7) A howler monkey zombie (D:5) Robin (D:4) 5 gnolls 7 adders 3 white imps An adder skeleton (D:4) A worm (D:2) 5 dart slugs 15 orcs 7 endoplasms 8 giant cockroaches 3 hobgoblins 12 kobolds 7 quokkas 8 ball pythons 7 bats 5 frilled lizards 14 goblins 7 rats 149 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms A plant (D:5) 7 creatures vanquished. Grand Total: 156 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bnorton916 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 737 | D:1 | You fall into a shaft and drop 1 floor! 1056 | D:1 | Reached skill level 5 in Conjurations 1056 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1059 | D:1 | Learned a level 2 spell: Searing Ray 1435 | D:2 | Found Ymazabokk's Weapon Boutique. 1929 | D:2 | Found Coudont's Book Emporium. 2899 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 3178 | D:3 | Reached skill level 5 in Spellcasting 3187 | D:3 | Learned a level 4 spell: Fulminant Prism 3192 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3521 | D:4 | Reached skill level 1 in Hexes 3539 | D:4 | Identified the +2 arbalest "Tojeibyo" {vorpal, rF+ rN+} 3584 | D:4 | Reached skill level 1 in Translocations 3584 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/14 3594 | D:4 | Noticed Robin 4251 | D:4 | Killed Robin 4316 | D:4 | Found a staircase to the Ecumenical Temple. 4328 | D:4 | Noticed Grinder 4331 | D:4 | Paralysed by Grinder for 6 turns 4350 | D:4 | Killed Grinder 4351 | D:4 | Reached XP level 6. HP: 27/32 MP: 3/15 4353 | Temple | Entered the Ecumenical Temple 4364 | Temple | Became a worshipper of Ashenzari the Shackled 4683 | D:4 | Found a burning altar of Makhleb. 4683 | D:4 | Identified the +0 robe of the Pink Corner {Harm MP-9 Int+3} 4731 | D:4 | Reached skill level 5 in Hexes 4731 | D:4 | Reached XP level 7. HP: 36/36 MP: 5/16 5379 | D:4 | Identified a scroll of acquirement 5677 | D:4 | Acquired the amulet of the Death Scarab {Acrobat Dex+2} 5712 | D:5 | Entered Level 5 of the Dungeon 5829 | D:5 | Reached skill level 5 in Translocations 6071 | D:5 | Reached skill level 1 in Fighting 6275 | D:5 | Reached XP level 8. HP: 28/45 MP: 12/18 7148 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 7367 | D:6 | Reached skill level 5 in Dodging 7441 | D:6 | Noticed Pikel 7449 | D:6 | Killed Pikel 7450 | D:6 | Reached skill level 1 in Armour 7730 | D:6 | Noticed Dowan 7731 | D:6 | Noticed Duvessa 7757 | D:6 | Killed Dowan 7759 | D:6 | Killed Duvessa 7760 | D:6 | Reached XP level 9. HP: 4/52 MP: 1/19 8534 | D:6 | Noticed a two-headed ogre 8541 | D:6 | Killed a two-headed ogre 8552 | D:6 | Learned a level 3 spell: Stone Arrow 8874 | D:7 | Reached skill level 1 in Earth Magic 8952 | D:7 | Learned a level 3 spell: Tukima's Dance 9143 | D:7 | Paralysed by a hornet for 3 turns 9144 | D:7 | HP: 1/52 [poisoned by a hornet] 9144 | D:7 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_ring D:2: layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_1, aquarium_window_fake, aquarium_view_2e, aquarium_view_2e, aquarium_balcony_double_1, aquarium_pool_split, serial_shops, shop, shop_statue, minivault_5 D:3: minmay_bubble_buster, layout_basic, nicolae_underground_beach D:4: layout_cave_pools, bloody_makhleb, temple_pool_b, gup_sewer_entry_spiral, uniq_grinder, uniq_robin D:5: layout_basic, nicolae_kikubaaqudgha_miasma_corner, saegor_snake_ambush D:6: layout_loops_cross, uniq_pikel, uniq_duvessa D:7: layout_layer_cave, due_unseen_surprise Temple: lightli_temple_of_artemis Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 7 | 7.2 Conjurations | 5 7 | 7.0 Hexes | 2 4 5 6 | 6.3 Translocations | 1 3 4 5 | 5.2 Fighting | 2 4 | 4.0 Dodging | 4 6 | 6.0 Armour | 3 4 | 4.0 Earth Magic | 1 | 1.8 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Dagger | | | 2 || 2 Cast: Magic Dart | 76 | 49 | 90 || 215 Searing Ray | 2 | 22 | 29 || 53 Iskenderun's Myst | | | 2 || 2 Fulminant Prism | | | 6 || 6 Invok: Curse Item | | | 1 || 1 Use: Scroll | | 1 | 1 || 2 Armor: Robe | 1 | 8 | 6 || 15 Dodge: Dodged | 5 | 22 | 51 || 78