Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 8901496417673211288 120 bnorton916 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Oct 21, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:26 (2701 turns). bnorton916 the Conjurer (Deep Elf Conjurer) Turns: 2701, Time: 00:02:27 Health: 0/24 AC: 2 Str: 2 (4) XL: 4 Next: 75% Magic: 4/12 EV: 12 Int: 23 (24) God: Gold: 88 SH: 0 Dex: 11 (13) Spells: 8/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: lethally poisoned (0 -> -8), hasted, very quick A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of teleportation {unknown} d - 2 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} g - a scroll of torment {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} Potions h - a potion of cancellation {unknown} k - a potion of magic {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 6.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History There is a stone staircase leading up here. The adder barely misses you. The adder bites you. The bat closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (68% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) The adder bites you. x2 You are poisoned. The adder poisons you! Your Spellcasting skill increases to level 4! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (68% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The searing ray hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... ##### ############### ....###############.............. ###.†...........@....###########. .....##########.....## #.. ###.## #.###.###########.. #.# #.# #.........#.... #.# #######.###########.#.... #.# #......#.# ######.#.... #.# #.#####..## #........... ###.# #.# ##.#.## #.####.##... ....# #.# #...#.# #........#.# There were no monsters in sight! Vanquished Creatures An iguana (D:2) 4 adders (D:2) A dart slug (D:1) An orc (D:2) 8 endoplasms 4 goblins (D:1) 6 hobgoblins 3 jackals (D:2) 4 quokkas 7 ball pythons 4 bats 3 frilled lizards 3 kobolds 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bnorton916 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 499 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 608 | D:1 | Reached skill level 5 in Conjurations 1175 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1178 | D:2 | Learned a level 2 spell: Searing Ray 1806 | D:2 | Reached skill level 6 in Conjurations 1806 | D:2 | Reached XP level 4. HP: 12/24 MP: 4/11 2700 | D:2 | HP: 1/24 [poisoned by an adder] 2701 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_basic D:2: layout_loops_ring, chequers_serial_rivers_marsh, grunt_ministairs_15, serial_park_tiny_1, minmay_close_crescents D:3: layout_rooms, portal_sewer_entry_e, grunt_ministairs_13, skrybe_limestone_x, columned_hall_lemuel, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 63 | 30 || 93 Searing Ray | 2 | 3 || 5 Use: Potion | | 2 || 2 Armor: Robe | 2 | 1 || 3 Dodge: Dodged | 8 | 13 || 21