Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 15975407786162463236 25 bnorton916 the Skirmisher (level 3, -1/34 HPs) Began as a Barachi Fighter on June 5, 2022. Slain by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:08 (548 turns). bnorton916 the Skirmisher (Barachi Fighter) Turns: 548, Time: 00:01:08 Health: -1/34 AC: 7 Str: 21 XL: 3 Next: 4% Magic: 3/3 EV: 9 Int: 8 God: Gold: 24 SH: 4 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: engulfed, slow A: amphibious, slowness 1, strong legs 1, +LOS, horns 1, strong 1, MP-powered wands a: Hop You were in the Dungeon. You visited 1 branch You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Magical Staves k - a staff of death Scrolls j - a scroll of blinking l - a scroll of holy word {unknown} m - 3 scrolls of identify p - a scroll of torment {unknown} Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage n - a potion of attraction {unknown} o - 4 potions of mutation q - 2 potions of flight Skills: + Level 5.7 Fighting + Level 5.0 Long Blades - Level 4.0 Armour - Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. You have a pair of small horns on your head. Your muscles are strong. (Str +2) You expend magic power (3 MP) to strengthen your wands. Message History HP restored. You start waiting. You start waiting. You start waiting. You open the door. Found 16 gold pieces and 2 potions of mutation. There is an open door here. You now have 14 gold pieces (gained 6). You now have 24 gold pieces (gained 10). l - a scroll labelled IKHLAM AGIOTI; m - 2 scrolls of identify n - a pink potion Things that are here: a potion of mutation; a potion of mutation o - a potion of mutation; o - 2 potions of mutation (gained 1) o - 3 potions of mutation (gained 1); p - a scroll labelled TEUMAY UHISH m - 3 scrolls of identify (gained 1); o - 5 potions of mutation (gained 2) q - 2 potions of flight There are no items here. There are no items here. There is an open door here. Really quaff the potion of mutation? You feel extremely strange. You feel stronger. You feel your magical essence link to the dungeon's wands. A pair of horns grows on your head! As you open the door, it creaks loudly! A water elemental comes into view. You hit the water elemental. You headbutt the water elemental. The water elemental is moderately damaged. The water elemental hits you. You closely miss the water elemental. The water elemental is lightly damaged. The water elemental hits you! The water elemental engulfs you in water! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You hit the water elemental but do no damage. The water elemental is lightly damaged. The water elemental hits you. You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##...÷...#..#..# ##.##.##...#..#..###+#+## ##.##.###..##'#..#....... #.####.##..###...E.⌠..... .###..##..####..@#...#### #.....##..###....# ⌠.# ###÷.##...##.....# .# ##..##....#......# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bnorton916 the Barachi Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 140 | D | Reached skill level 5 in Fighting 140 | D | Reached XP level 2. HP: 20/27 MP: 2/2 340 | D | Reached skill level 5 in Long Blades 340 | D | Reached XP level 3. HP: 31/34 MP: 3/3 541 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 541 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 541 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 544 | D | Noticed a water elemental 548 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 5 | 5.7 Long Blades | 4 5 | 5.0 Armour | 4 | 4.0 Shields | 4 | 4.0 Action || total -------------------------++------- Melee: Long sword || 33 Headbutt || 1 Use: Potion || 1 Armor: Scale mail || 9 Dodge: Dodged || 9 Block: Buckler || 8