Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10067037595176298868 123 bnorton916 the Magician (level 4, -3/24 HPs) Began as a Deep Elf Fire Elementalist on Feb 21, 2023. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:52 (3470 turns). bnorton916 the Magician (DEFE) Turns: 3470, Time: 00:02:53 Health: -3/24 AC: 5 Str: 8 XL: 4 Next: 79% Magic: 8/12 EV: 12 Int: 24 God: Gold: 195 SH: 0 Dex: 15 Spells: 6/12 levels left rFire + . . SeeInvis . e - +2 dagger (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Harm . g - +2 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn p - ring of Voelopia {Fire rElec Str+3 Int+2 Stlth-} MPRegen 0.13/turn (no ring) @: lethally poisoned (-3 -> -28) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons e - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) g - a +2 cloak (worn) Magical Staves d - a staff of conjuration Jewellery p - the ring of Voelopia (left hand) {Fire rElec Str+3 Int+2 Stlth-} (You found it on level 3 of the Dungeon) [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. Wands j - a wand of paralysis (2) o - a wand of flame (25) Scrolls c - a scroll of fog {unknown} f - a scroll of enchant armour {unknown} l - a scroll of torment {unknown} m - a scroll of identify {unknown} q - 3 scrolls of amnesia {unknown} Potions b - a potion of magic h - a potion of flight {unknown} i - a potion of ambrosia {unknown} k - a potion of mutation {unknown} n - a potion of brilliance {unknown} r - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 3.0 Conjurations + Level 4.4 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 80% 2d9 2% 2 c - Conjure Flame Conj/Fire 35% 6-21 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 9% 1 Inner Flame Hex/Fire 24% N/A 11% 3 Flame Wave Conj/Fire 35% 2d10 21% 4 Call Canine Familiar Summ 5% N/A 26% 3 Summon Guardian Golem Hex/Summ 5% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Sif Muna Zin Shops: D:1 = D:3 ( Message History There is an open door here. A water moccasin comes into view. A bat comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear an angry hiss. A ball python comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the water moccasin. The water moccasin hisses angrily. The water moccasin is lightly wounded. The water moccasin's fire resistance burns away. The water moccasin barely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The water moccasin bites you. You are poisoned. The water moccasin poisons you! You feel very sick. The foxfire hits the water moccasin. The water moccasin is burned terribly! The water moccasin is moderately wounded. The foxfire hits the water moccasin! The water moccasin is burned terribly! The water moccasin is heavily wounded. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! An endoplasm comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin is no longer more vulnerable to fire. The water moccasin bites you! You die... #.# #.# #.# ... #.# #### #.# ... ##.####v##.##.#.. .....Sv@S.....J.. ..#####.##..#.... #.##.##.# ..# b #.#..b#.# ### #.##.##.# # #.# #######.#### ...........# #. #########..# #. You could see a water moccasin (ally target), an endoplasm and a ball python (ally target). Vanquished Creatures An orc wizard (D:2) 5 adders A dart slug (D:1) 5 orcs 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins 2 jackals (D:1) 4 quokkas A ball python (D:1) 2 bats 4 frilled lizards 5 kobolds 6 rats 49 creatures vanquished. Vanquished Creatures (others) 236 foxfires 236 creatures vanquished. Grand Total: 285 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bnorton916 the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 502 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1052 | D:1 | Found Qochonan's Jewellery Shop. 1487 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1490 | D:2 | Learned a level 2 spell: Scorch 1494 | D:2 | Learned a level 3 spell: Conjure Flame 2093 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 3070 | D:3 | Found a glowing silver altar of Zin. 3208 | D:3 | Found a shimmering blue altar of Sif Muna. 3249 | D:3 | Found a burning altar of Makhleb. 3251 | D:3 | Identified the ring of Voelopia {Fire rElec Str+3 Int+2 | Stlth-} 3372 | D:3 | Found Hoic's Antique Weapon Emporium. 3462 | D:3 | Noticed a water moccasin 3470 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, serial_shops, nicolae_shop_competitors_out_of_business D:2: layout_loops_corners D:3: layout_basic, pdpol_wu_jian_five_deadly_venoms, zin_academy, jmf_multi_god_temple, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall], aquarium_window_1, aquarium_window_fake, aquarium_view_4, aquarium_view_2c, aquarium_balcony_3a, aquarium_pool_1, serial_shops, nicolae_shop_crystal Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.0 Spellcasting | 4 | 4.6 Fire Magic | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 1 | 4 || 5 Cast: Foxfire | 113 | 30 || 143 Scorch | 3 | 12 || 15 Armor: Robe | 7 | 4 || 11 Dodge: Dodged | 13 | 12 || 25