Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 11043943665838337162 476 bnorton916 the Conjurer (level 6, 0/30 (32) HPs) Began as a Deep Elf Conjurer on Jan 21, 2024. Slain by a hell rat (16 damage) ... in a sewer. The game lasted 00:06:44 (4554 turns). bnorton916 the Conjurer (Deep Elf Conjurer) Turns: 4554, Time: 00:06:44 HP: 0/30 (32) AC: 3 Str: 4 XL: 6 Next: 85% MP: 12/17 EV: 12 Int: 25 God: Gold: 167 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: drained A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 167 gold pieces. Inventory: Missiles m - 6 boomerangs (quivered) q - 5 atropa-tipped darts r - a throwing net t - 4 poisoned darts Armour a - a +0 robe (worn) l - a +0 helmet (worn) p - a +0 leather armour Wands c - a wand of mindburst (8) Scrolls e - a scroll of amnesia f - a scroll of blinking k - a scroll of teleportation o - a scroll of revelation s - a scroll of noise {unknown} Potions b - 2 potions of magic d - 2 potions of curing h - a potion of heal wounds n - a potion of mutation Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.1 Spellcasting + Level 6.3 Conjurations + Level 3.0 Translocations + Level 3.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 31% 2d8 11% 4 d - Fulminant Prism Conj/Alch 15% 3d10 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Armour Summ/Erth 14% N/A 58% 4 Summon Lightning Spire Summ/Air 7% N/A 58% 4 Lee's Rapid Deconstruct Erth 3% 3d5* 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:2 * Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A hell rat comes into view. The hell rat roars deafeningly! Found six items. Found a gate leading back out of this place. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hell rat Aim: a hell rat (81% to hit) The searing ray hits the hell rat. The hell rat is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the hell rat. The hell rat is heavily wounded. The searing ray hits the hell rat. The hell rat is heavily wounded. The hell rat bites you! You feel drained. The searing ray hits the hell rat but does no damage. The hell rat is heavily wounded. You finish channelling your searing ray. The hell rat bites you! Ouch! That really hurt! You die... ###~~~### #.......# ##.~~.~~~## #~~.###.~~# ##~~## ##.~## #~~.# ~.#..~# #..##~~!##.~# #..#~~~?!#†.# #~@r~~~?∩#∩∩# #~~#.~~?!#†~# #..##~~?##..# #..~# ~.#~.~# ##~~## ##†~## #~~.###...# ##...~~..## #~~.~~~~# ###~~.### You could see a hell rat. Vanquished Creatures Grinder (D:3) A hound (D:4) Ijyb (D:3) 8 adders 5 river rats (Sewer) A ribbon worm (D:2) A dart slug (D:3) 6 orcs (D:3) 9 ball pythons 7 endoplasms 5 giant cockroaches 5 goblins A hobgoblin (D:1) 17 jackals 2 quokkas (D:3) 4 bats 3 frilled lizards 11 rats 88 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bnorton916 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 339 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 342 | D:1 | Learned a level 2 spell: Searing Ray 919 | D:2 | Reached skill level 5 in Conjurations 919 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1655 | D:2 | Found Eseer's Assorted Antiques. 2084 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2090 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2095 | D:3 | Learned a level 4 spell: Fulminant Prism 2157 | D:3 | Noticed Grinder 2158 | D:3 | Paralysed by Grinder for 5 turns 2671 | D:3 | Noticed Ijyb 2724 | D:3 | Killed Ijyb 3361 | D:3 | Reached skill level 1 in Translocations 3489 | D:3 | Reached skill level 5 in Spellcasting 3539 | D:3 | Reached skill level 1 in Alchemy 3812 | D:3 | Killed Grinder 3813 | D:3 | Reached XP level 5. HP: 15/28 MP: 2/15 3813 | D:3 | Reached XP level 6. HP: 17/32 MP: 2/16 4179 | D:4 | Found a glowing drain. 4272 | Sewer | Entered a sewer 4554 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, minmay_unequal D:2: layout_rooms, serial_shops, nicolae_shop_dealshenge D:3: layout_loops_ring, uniq_ijyb, uniq_grinder D:4: layout_basic, serial_shops, shop, gup_sewer_entry_glass, gammafunk_ghost_smash Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 5 6 | 6.3 Translocations | 2 3 | 3.0 Alchemy | 2 3 | 3.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Throw: Boomerang | 9 | || 9 Cast: Magic Dart | 73 | 29 || 102 Searing Ray | 5 | 22 || 27 Fulminant Prism | | 1 || 1 Iskenderun's Myst | | 2 || 2 Evoke: Wand | | 1 || 1 Use: Scroll | | 10 || 10 Armour: Robe | 13 | 19 || 32 Dodge: Dodged | 18 | 22 || 40