Dungeon Crawl Stone Soup version 0.33-a0-814-g819cd40f79 (webtiles) character file. Game seed: 11790096142151975361 2 bob121 the Apothecary (level 1, 6/13 HPs) Began as a Vampire Alchemist on Feb 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:28 (60 turns). bob121 the Apothecary (Vampire Alchemist) Turns: 60, Time: 00:01:29 Health: 6/13 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 0.6 Conjurations + Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d2 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Summon Small Mammal Summ 4% N/A 19% 1 Call Imp Summ 2% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Call Canine Familiar Summ 1% N/A 50% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Eringya's Surprising Cr Summ 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History Unknown command. Welcome back, bob121 the Vampire Alchemist. Press ? for a list of commands and other information. Clearing monster memory. Clearing monster memory. Clearing monster memory. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Clearing monster memory. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. .. .## ... ..## :.. ###..## .... .....##.... ..#.####.#....... #......@†...## ##...........#### #...#####......### #.. #....#........ #. #............. # #.....#....##. #. #....##.....#.... ß( #.####.......###. #. #.........## #. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bob121 the Vampire Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 60 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_rooms, minmay_split_cup_small Action || total ---------------------------++------- Melee: Unarmed || 12 Bite || 2 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 36 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 36 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts