Dungeon Crawl Stone Soup version 0.31-a0-435-g2c6fae2916 (webtiles) character file. Game seed: 12848497907903584679 0 bobarctor the Chiller (level 1, 23/23 HPs) Began as a Gnoll Wanderer on Aug 2, 2023. Got out of the dungeon alive. The game lasted 00:01:04 (46 turns). bobarctor the Chiller (Gnoll Wanderer) Turns: 46, Time: 00:01:04 Health: 23/23 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 13 God: Gold: 9 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training, no potion heal 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions c - a potion of attraction Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 7.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 84% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 21% N/A 3% 3 Hailstorm Conj/Ice 12% 3d5 14% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Potions are less effective at restoring your health. Message History Welcome, bobarctor the Gnoll Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a club. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 pair of boots, a potion of attraction, a +0 robe, a potion of mutation; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour, Hailstorm. Really quaff the potion of mutation? You feel extremely strange. Your system partially rejects the healing effects of potions. You enter the shallow water. Moving in this stuff is going to be slow. You now have 9 gold pieces. e - a scroll labelled ZOCVUR AMUETO You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ... #............ ## ##.## ###......... ..####...####........... ....#..~..#.....#....... ..~....~....~..8#....... ...~..~~~..~...##....... ....~~~~~~~.....#....... ..~~~~...~~~~........... ~~~~~..@..~~~~~......... ..~~~~)..~~~~....#...... ....~~~~~~~.....##...... ...~..~~~..~...###...... ..~....~....~..8##...... ....#..~..#.....##...... ..####...####....#...... ## ##.## ##.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bobarctor the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | bobarctor set off with the following items: a +0 dagger, a | +0 pair of boots, a potion of attraction, a +0 robe, a | potion of mutation; and the following spell memorised: | Freeze; and the following spells available to memorise: | Ozocubu's Armour, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 6/6 0 | D:1 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 46 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic Action || total ---------------------------++------- Use: Potion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 27 | 20 | 0 | 23 | 1 | 47.0 | Dungeon | 47 | 27 | 20 | 0 | 23 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts