Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 7666520166594237164 79 boberto the Conjurer (level 4, 0/36 HPs) Began as an Armataur Conjurer on Jan 30, 2024. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:49 (1919 turns). boberto the Conjurer (Armataur Conjurer) Turns: 1919, Time: 00:03:50 Health: 0/36 AC: 4 Str: 14 XL: 4 Next: 16% Magic: 7/7 EV: 9 Int: 18 God: Gold: 108 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . k - +0 mace rCold . . . (no shield) rNeg . . . j - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + l - ring of wizardry HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: roll, wizardry (x1) @: no status effects A: large, deformed body, tough skin 3, armoured tail, roll 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons k - a +0 mace (weapon) Missiles i - 5 poisoned darts p - 5 javelins Armour a - a +0 robe j - a +0 leather armour (worn) Jewellery l - a ring of wizardry (left hand) Scrolls e - a scroll of silence {unknown} h - 3 scrolls of vulnerability {unknown} m - 2 scrolls of identify {unknown} q - a scroll of torment {unknown} Potions c - a potion of degeneration {unknown} d - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} g - a potion of enlightenment {unknown} n - 2 potions of brilliance {unknown} o - a potion of attraction {unknown} Skills: + Level 2.1 Fighting + Level 0.8 Maces & Flails - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.4 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 1% 1 b - Searing Ray Conj 32% 2d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 34% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +1 ring mail of cold resistance (81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +0 flail. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +1 ring mail of cold resistance (severely wounded, 81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 flail. Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +0 flail. Terence barely misses you. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Magic courses through your body. Terence hits you with a +0 flail! You die... Terence says, "Time to find some more victims." ### ## #.. .# #.# #.##### #.# #.....# #######.###.###.# .......!....# #.# .....##.@#..# #.# ####.###@..## #.# #.###.#.## #.## #####.#..###.# #..# ...#.#.#.#.## ##.# ##### #..#.##.######.###### #..... #....##............># # #.#.#. #..###########.####.# ###.#.##...#.# #.# #.# .##.#.###.##.# #.# #.# You could see Terence. Vanquished Creatures A bombardier beetle (D:2) An adder (D:2) 3 ribbon worms (D:2) 6 bats 3 endoplasms 2 goblins 6 hobgoblins A quokka (D:2) 4 ball pythons A frilled lizard (D:2) A kobold (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boberto the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 133 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 897 | D:2 | Noticed a bombardier beetle 985 | D:2 | Learned a level 2 spell: Searing Ray 989 | D:2 | Reached skill level 1 in Fighting 1051 | D:2 | Identified the orb of Least Resistance {mayhem, rCorr | Int+4} 1121 | D:2 | Killed a bombardier beetle 1122 | D:2 | Reached skill level 4 in Conjurations 1122 | D:2 | Reached XP level 3. HP: 29/29 MP: 2/6 1468 | D:2 | Noticed Terence 1566 | D:2 | Reached XP level 4. HP: 7/36 MP: 3/7 1919 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring D:2: layout_loops_ring, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.4 Fighting | 1 2 | 2.1 Conjurations | 4 | 4.0 Maces & Flails | | 0.8 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Whip | 9 | || 9 Tailslap | 5 | || 5 Mace | 15 | 4 || 19 Punch | 1 | || 1 Cast: Magic Dart | 45 | 1 || 46 Searing Ray | 3 | 4 || 7 Use: Potion | | 1 || 1 Armour: Robe | 10 | || 10 Leather armour | 12 | 6 || 18 Dodge: Dodged | 21 | 3 || 24