Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 2671523105829196078 72 boberto the Conjurer (level 4, -5/35 HPs) Began as an Armataur Conjurer on Jan 30, 2024. Constricted to death by Ijyb (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:48 (2366 turns). boberto the Conjurer (Armataur Conjurer) Turns: 2366, Time: 00:04:48 Health: -5/35 AC: 5 Str: 15 XL: 4 Next: 6% Magic: 3/7 EV: 6 Int: 18 God: Gold: 137 SH: 0 Dex: 8 Spells: 2/7 levels left rFire . . . g - +0 whip (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: roll @: grasped by roots, constricted A: large, deformed body, tough skin 3, armoured tail, roll 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons g - a +0 whip of electrocution (weapon) Missiles m - a throwing net Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) o - a +0 leather armour Scrolls d - a scroll of blinking {unknown} f - a scroll of identify {unknown} j - a scroll of enchant armour {unknown} k - a scroll of fog {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of revelation {unknown} Potions c - a potion of lignification {unknown} e - a potion of curing {unknown} i - 4 potions of invisibility {unknown} l - a potion of enlightenment {unknown} n - 2 potions of berserk rage {unknown} Skills: + Level 1.5 Fighting + Level 1.4 Maces & Flails - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Blink Tloc 4% N/A 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 18% 3d8 12% 2 Lesser Beckoning Tloc 4% N/A 26% 2 Call Canine Familiar Summ 2% N/A 45% 3 Sigil of Binding Hex 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb, Sigmund Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of roots (heavily wounded, 75% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray misses Ijyb. Ijyb barely misses you. Without enough magic to sustain it, your searing ray dissipates. Ijyb hits you but does no damage. Press: ? - help, . - travel You can't see that place. Unknown command. Magic courses through your body. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. Hit: g) +0 whip (elec) Press: ? - help, Dir - move target, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of roots (heavily wounded, about 53% to evade your +0 whip of electrocution) Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of roots (heavily wounded, 75% to hit) The searing ray hits Ijyb. Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb barely misses you. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. The grasping roots constrict you! You die... #.#.###......# #......######.. #.......###### #.###### . ###.##### #....# #.# #######.# #.. #^# #.....#.# .. #.# #.###.#.# . #.. #.#.....# ### #g.....## #.#####@.....# #....[....##.# #.#. #######.####.# #.)@ #.# #.# ..... #>. ... )#... ### #.# #.##. #. . # You could see Ijyb. Vanquished Creatures 2 adders 2 dart slugs 4 endoplasms (D:1) 3 giant cockroaches 2 goblins (D:1) 6 hobgoblins 5 kobolds 5 quokkas 5 ball pythons 3 bats 2 frilled lizards (D:1) 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boberto the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 136 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 462 | D:1 | Reached skill level 1 in Fighting 506 | D:1 | Reached XP level 3. HP: 24/28 MP: 6/6 624 | D:1 | Learned a level 2 spell: Searing Ray 798 | D:1 | Reached skill level 1 in Maces & Flails 1074 | D:2 | Found a faded altar of an unknown god. 1388 | D:2 | Reached skill level 4 in Conjurations 1393 | D:2 | Identified the +4 sling "Enef" {heavy, rC++} 1875 | D:2 | Learned a level 2 spell: Blink 1954 | D:3 | Noticed Sigmund 2256 | D:3 | Reached XP level 4. HP: 35/35 MP: 2/7 2347 | D:3 | Noticed Ijyb 2366 | D:3 | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_loops_ring D:2: layout_basic, nicolae_ecumenical_pavilion D:3: layout_loops_cross, old_standard_altar, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.4 Fighting | 1 | 1.5 Maces & Flails | 1 | 1.4 Conjurations | 4 | 4.0 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 39 | 2 || 41 Tailslap | 4 | || 4 Cast: Magic Dart | 79 | || 79 Searing Ray | | 6 || 6 Use: Potion | | 2 || 2 Armour: Robe | 35 | 10 || 45 Dodge: Dodged | 15 | 4 || 19