Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 16692928129203892646 1935 boberto the Apothecary (level 9, 0/72 HPs) Began as a Merfolk Conjurer on Feb 2, 2024. Was an Initiate of Sif Muna. Slain by a gnoll sergeant ... wielding a +3 spear of freezing (8 damage) ... on level 6 of the Dungeon. The game lasted 00:19:35 (11743 turns). boberto the Apothecary (Merfolk Conjurer) Turns: 11743, Time: 00:19:36 Health: 0/72 AC: 4 Str: 7 XL: 9 Next: 17% Magic: 5/18 EV: 12 Int: 22 God: Sif Muna [......] Gold: 443 SH: 0 Dex: 12 Spells: 7/20 levels left rFire . . . j - +2 whip (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + q - +0 pair of boots Will +.... (no amulet) Stlth ++ w - ring of see invisible HPRegen 0.32/turn y - ring of willpower MPRegen 0.16/turn %: no passive effects @: invisible A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 443 gold pieces. Inventory: Hand Weapons d - a +0 dagger j - a +2 whip of electrocution (weapon) Missiles i - 9 poisoned darts n - 3 javelins t - 3 boomerangs v - 5 curare-tipped darts Armour a - a +0 robe (worn) k - a +0 helmet (worn) q - a +0 pair of boots (worn) u - an orb of guile C - the +0 leather armour of Filigreed Music {Str+3} (You took it off a wight on level 6 of the Dungeon) Str+3: It affects your strength (+3). Jewellery w - a ring of see invisible (left hand) y - a ring of willpower (right hand) B - a ring of wizardry Talismans o - a serpent talisman Wands r - a wand of flame (42) D - a wand of light (9) Scrolls e - 2 scrolls of revelation {unknown} f - a scroll of fog h - 2 scrolls of enchant weapon l - a scroll of amnesia p - a scroll of vulnerability s - a scroll of poison Potions b - a potion of magic c - 3 potions of brilliance g - 2 potions of curing x - 2 potions of ambrosia {unknown} z - a potion of heal wounds {unknown} A - a potion of mutation {unknown} Skills: + Level 7.4 Fighting - Level 2.3 Long Blades - Level 2.6 Dodging - Level 2.1 Stealth + Level 6.4 Spellcasting - Level 3.4 Conjurations + Level 7.9 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 16% 3d10 9% 4 d - Eringya's Noxious Bo Alch 20% 4d6 45% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Alistair's Intoxication Alch 27% N/A 10% 5 Ozocubu's Armour Ice 7% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 94% 5 Metabolic Englaciation Hex/Ice 3% N/A 94% 5 Sculpt Simulacrum Ice/Alch 12% N/A 95% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Altars: Ashenzari Elyvilon Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll sergeant hits you from afar with a +3 spear of freezing! The gnoll sergeant freezes you. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! Danger: gnoll |T3| Reason: Quivering throwing nets, watch out! You tear a large gash into the net. The gnoll sergeant hits you from afar with a +3 spear of freezing! The gnoll sergeant freezes you. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! You hear a bark! Danger: gnoll |T3| Reason: Quivering throwing nets, watch out! You shred the net and break free! The gnoll sergeant hits you from afar with a +3 spear of freezing! The gnoll sergeant freezes you. The gnoll throws a throwing net. The throwing net barely misses you. Danger: Low HP Warning |T2| Reason: 43% HP (31/72) The gnoll sergeant barely misses you. Casting: Fulminant Prism (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 9% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The gnoll sergeant hits you from afar with a +3 spear of freezing! The gnoll sergeant freezes you. * * * LOW HITPOINT WARNING * * * Danger: Low HP Warning |T3| Reason: 25% HP (18/72) Your fulminant prism crackles loudly. The gnoll sergeant hits you from afar with a +3 spear of freezing! * * * LOW HITPOINT WARNING * * * The gnoll sergeant freezes you. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the gnoll bouda! The gnoll bouda is heavily wounded. You hear a shout! You hear a bark! Danger: Low HP Warning |T3| Reason: 9% HP (7/72) You fade into invisibility! The gnoll sergeant hits you from afar with a +3 spear of freezing! You die... ......##.≈..≈.# ....#.##.≈..≈.# ## ...#.##.≈..≈.# .. #. ##...##g≈..≈.# .. .# #.##.# #.....###..###... .. #.#..#####.....g......... .# #.............g8....8(##. .###........................ ..#....#........@..####...## .......##..........# ##...# ..............#...###.. ..# ..............##...#..# ### ...............#......# ..............##..[..# ....................## ....................# ......#............## You could see a gnoll sergeant (swift, unable to see you) and a gnoll bouda (unable to see you). Vanquished Creatures 2 water moccasins (D:6) 2 black bears An ice beast (D:5) 2 ogres (D:5) A water moccasin zombie (D:4) 5 scorpions A water moccasin skeleton (D:4) 8 wights A bombardier beetle (D:5) 2 hounds A jelly (D:6) A sleepcap (D:6) An iguana (D:6) A scorpion zombie (D:4) 2 hound zombies (D:4) Robin (D:2) 2 gnolls (D:6) 2 adders (D:3) 2 shadow imps 4 ufetubi An adder zombie (D:4) 5 dart slugs 7 ribbon worms 16 orcs 9 ball pythons 6 bats 6 endoplasms 16 goblins 10 hobgoblins 8 jackals (D:2) 4 kobolds 2 quokkas 3 frilled lizards 2 rats 137 creatures vanquished. Vanquished Creatures (others) 17 fulminant prisms (D:6) 17 creatures vanquished. Grand Total: 154 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boberto the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 384 | D:1 | Reached skill level 1 in Fighting 384 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/5 684 | D:1 | Learned a level 2 spell: Searing Ray 1136 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1146 | D:2 | Noticed Robin 1343 | D:2 | Reached skill level 1 in Long Blades 1657 | D:2 | Killed Robin 1989 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/8 4241 | D:3 | Reached XP level 5. HP: 40/40 MP: 3/9 4253 | D:3 | Learned a level 4 spell: Fulminant Prism 4903 | D:3 | Reached skill level 1 in Alchemy 4985 | D:4 | Noticed a black bear 5573 | D:4 | Reached XP level 6. HP: 46/47 MP: 1/11 7320 | D:4 | Killed a black bear 7321 | D:4 | Reached XP level 7. HP: 48/55 MP: 4/13 7440 | D:5 | Entered Level 5 of the Dungeon 7655 | D:5 | Learned a level 6 spell: Eringya's Noxious Bog 7702 | D:5 | Reached skill level 5 in Fighting 8130 | D:5 | Reached skill level 5 in Alchemy 8196 | D:5 | Reached XP level 8. HP: 63/63 MP: 10/15 8200 | D:5 | Reached skill level 5 in Spellcasting 9567 | D:6 | HP: 3/64 [wight/+3 halberd (11)] 10571 | D:6 | Found a staircase to the Ecumenical Temple. 10592 | Temple | Entered the Ecumenical Temple 10608 | Temple | Became a worshipper of Sif Muna the Loreminder 10850 | D:6 | Reached XP level 9. HP: 32/72 MP: 10/18 11311 | D:6 | Identified the +0 leather armour of Filigreed Music {Str+3} 11743 | D:6 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, corexii_leaking_fountain D:2: layout_basic, uniq_robin D:3: layout_basic, nicolae_wormholes D:4: layout_rooms, serial_undead, serial_undead_a, serial_undead_e, serial_undead_d, serial_undead_b D:5: layout_cave_pools, serial_glass, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, minmay_misc_feat_pillars D:6: layout_cave_pools, temple_statues, serial_gnoll_camp, gnoll_camp_mini_loothouse, gnoll_camp_mini_house, gnoll_camp_medium_01, grums_kennel Temple: regret_index_temple_mists Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 7 | 7.4 Long Blades | 1 2 | 2.3 Spellcasting | 3 4 6 | 6.4 Alchemy | 2 3 5 7 | 7.9 Dodging | | 2.6 Stealth | | 2.1 Conjurations | | 3.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Punch | 1 | 1 | || 2 Dagger | 1 | | || 1 Whip | | 51 | 9 || 60 Cast: Magic Dart | 57 | 85 | 18 || 160 Searing Ray | 6 | 28 | 39 || 73 Fulminant Prism | | | 17 || 17 Use: Scroll | | 8 | || 8 Potion | | | 7 || 7 Stab: Sleeping | | 1 | || 1 Armour: Robe | 8 | 78 | 68 || 154 Dodge: Dodged | 12 | 78 | 63 || 153