Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 4172532394790601322 37 boberto the Conjurer (level 3, 0/28 HPs) Began as a Merfolk Conjurer on Feb 2, 2024. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (1393 turns). boberto the Conjurer (Merfolk Conjurer) Turns: 1393, Time: 00:02:16 Health: 0/28 AC: 2 Str: 7 XL: 3 Next: 39% Magic: 1/6 EV: 12 Int: 17 God: Gold: 100 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . e - +4 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +4 dagger (weapon) g - a +0 falchion Missiles n - 6 boomerangs Armour a - a +0 robe (worn) Jewellery k - an amulet of faith m - a ring of flight (left hand) Scrolls c - 4 scrolls of teleportation {unknown} f - 2 scrolls of fog {unknown} i - 2 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} p - a scroll of blinking {unknown} Potions b - 2 potions of magic h - a potion of cancellation {unknown} l - a potion of might {unknown} o - a potion of brilliance {unknown} Skills: + Level 2.4 Fighting + Level 2.1 Long Blades - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Searing Ray Conj 24% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 3% 3d5 69% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the orc. You kill the orc! The orc wizard points at you and mumbles some strange words. The magic dart hits you. Danger: Low HP Warning |T2| Reason: 57% HP (16/28) Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (70% to hit) The searing ray hits the orc wizard. The orc wizard is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. Danger: Low HP Warning |T2| Reason: 42% HP (12/28) The searing ray hits the orc wizard. The orc wizard is almost dead. The orc wizard gestures at you while chanting. You are confused. The orc wizard hits you with a +0 dagger. Danger: Low HP Warning |T2| Reason: 42% HP (12/28) The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Things that are here: a +0 club; a +0 robe; an orc corpse Something hits you. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something but do no damage. Something hits you. You die... ........###..###...###...## ........# ###.#..#..#.....# .†......#####...###..####.# .................#........## ............................ .....[.......>.....######### ............#...)..# ............#......# ....####........@{.####### ....# #.........#.....).# ##### #....######.......###### #....+ #.....)....... ##...# #.#####....g.. #...# #)....#....... #...# #............. ##### #............. ##....#....... There were no monsters in sight! Vanquished Creatures 2 orcs (D:3) 3 ball pythons (D:1) 3 bats 3 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 6 hobgoblins 2 kobolds 3 frilled lizards 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boberto the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 21 | D:1 | Reached skill level 1 in Fighting 123 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 239 | D:1 | Reached skill level 1 in Long Blades 579 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/6 846 | D:2 | Learned a level 2 spell: Searing Ray 909 | D:2 | Found a faded altar of an unknown god. 1067 | D:2 | You fall into a shaft and drop 1 floor! 1392 | D:3 | HP: 1/28 [something (4)] 1393 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring D:2: minmay_chambers_of_ones, layout_loops_cross, hellmonk_ecumenical_altar_crossroads, kennysheep_generic_room_14 D:3: layout_basic, serial_bayou_pond_e, kennysheep_doodads Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.4 Long Blades | 1 2 | 2.1 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 51 Punch || 1 Cast: Magic Dart || 19 Searing Ray || 3 Stab: Sleeping || 3 Armour: Robe || 22 Dodge: Dodged || 35