Dungeon Crawl Stone Soup version 0.31-a0-672-g7da72447bb (webtiles) character file. Game seed: 5292718171939597761 84 bobo the Ogre Mage (level 4, -1/42 HPs) Began as an Ogre Hedge Wizard on Sept 4, 2023. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:08:38 (3048 turns). bobo the Ogre Mage (Ogre Hedge Wizard) Turns: 3048, Time: 00:08:39 Health: -1/42 AC: 3 Str: 13 (16) XL: 4 Next: 46% Magic: 6/10 EV: 9 Int: 13 (15) God: Gold: 92 SH: 0 Dex: 6 (8) Spells: 3/11 levels left rFire . . . e - +0 club rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-1 -> -11), on blink cooldown A: large, unfitting armour, tough skin 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 92 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery l - a ring of positive energy Scrolls a - 2 scrolls of teleportation g - a scroll of poison j - a scroll of revelation {unknown} m - a scroll of fog {unknown} Potions f - a potion of cancellation Skills: + Level 1.6 Fighting + Level 1.2 Maces & Flails - Level 1.7 Dodging - Level 1.4 Stealth + Level 4.0 Spellcasting + Level 1.4 Conjurations + Level 1.6 Summonings + Level 1.4 Translocations + Level 0.4 Air Magic + Level 0.6 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 c - Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 s - Call Imp Summ 12% N/A 16% 2 Z - Blink Tloc 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 21% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 26% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The water moccasin is severely wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin barely misses you. The water moccasin bites you! You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. Your magical contamination has completely faded away. You feel yourself slow down. You feel sick. The water moccasin closely misses you. Magic courses through your body. You feel sick. The water moccasin bites you. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You feel sick. The water moccasin misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the water moccasin. It was a potion of curing. You feel better. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Your cerulean imp hits the water moccasin but does no damage. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You die... .... ... ... ... #S# ####### #§# ##.....## #.# ##...≈..@## #.#######...≈≈≈...## #........S§5≈≈≈≈.∩∩# #.#######...≈≈≈†..## #.# ##...≈.†.## #.# ##.....## #.# ####### #.# #.# You could see a water moccasin (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:3) 2 dart slugs An orc (D:3) 6 ball pythons 13 bats 3 endoplasms 2 giant cockroaches (D:1) 6 goblins 5 hobgoblins 2 kobolds 3 frilled lizards 4 rats 48 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 worms (D:2) An endoplasm (D:2) A jackal (D:3) A quokka (D:2) A frilled lizard (D:3) 7 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bobo the Ogre Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 83 | D:1 | Reached skill level 1 in Conjurations 140 | D:1 | Reached skill level 1 in Summonings 140 | D:1 | Reached skill level 1 in Translocations 277 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/6 288 | D:1 | Learned a level 2 spell: Blink 291 | D:1 | Learned a level 2 spell: Call Imp 404 | D:1 | Reached skill level 1 in Fighting 1097 | D:1 | Reached XP level 3. HP: 33/33 MP: 5/8 1101 | D:1 | Learned a level 3 spell: Mephitic Cloud 1501 | D:2 | Reached skill level 1 in Maces & Flails 2042 | D:2 | Found a faded altar of an unknown god. 2101 | D:2 | Reached XP level 4. HP: 21/41 MP: 4/9 2751 | D:3 | Reached skill level 4 in Spellcasting 2857 | D:3 | Found a glowing drain. 2866 | Sewer | Entered a sewer 2867 | Sewer | Upgraded the game from 0.31-a0-667-g39726597b9 to | 0.31-a0-672-g7da72447bb 2991 | Sewer | Noticed a water moccasin 3046 | Sewer | HP: 1/42 [water moccasin (7)] 3048 | Sewer | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons D:3: minmay_octagon_keep, layout_rooms, gammafunk_ghost_grave, portal_sewer_entry_d, minmay_misc_feat_columns, st_stairs_4 Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 | 1.4 Summonings | 1 | 1.6 Translocations | 1 | 1.4 Fighting | 1 | 1.6 Maces & Flails | 1 | 1.2 Spellcasting | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.4 Air Magic | | 0.4 Poison Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 68 | 24 || 92 Punch | | 1 || 1 Cast: Magic Dart | 99 | 29 || 128 Call Imp | 3 | 8 || 11 Blink | | 1 || 1 Use: Potion | | 5 || 5 Scroll | | 3 || 3 Armour: Robe | 63 | 50 || 113 Dodge: Dodged | 51 | 38 || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3059 | 2993 | 66 | 169 | 2282 | 4 | 764.8 | Dungeon | 2887 | 2821 | 66 | 102 | 2245 | 3 | 962.3 | Sewer | 172 | 172 | 0 | 67 | 37 | 1 | 172.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1507 daAuts D:2: 1167 daAuts D:3: 213 daAuts Sewer: 172 daAuts