Dungeon Crawl Stone Soup version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 7715277893718074589 142 bobo the Magician (level 5, 0/37 HPs) Began as a Djinni Conjurer on Apr 26, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 5 of the Dungeon. The game lasted 00:04:26 (1315 turns). bobo the Magician (Djinni Conjurer) Turns: 1315, Time: 00:04:27 Health: 0/37 AC: 2 Str: 6 XL: 5 Next: 49% Gold: 124 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + i - +4 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no amulet) Will ..... h - ring of resist corrosion Stlth + d - ring of protection from fire HPRegen 0.26/turn %: infuse magic (-1 HP) @: confused, mighty, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons i - a +4 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of protection from fire (worn) h - a ring of resist corrosion (worn) Scrolls f - a scroll of teleportation Potions b - a potion of might Skills: + Level 1.0 Fighting - Level 2.2 Dodging - Level 1.6 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Forgecraft + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Sandblast Erth 50% 2d12 1% 1 c - Ensorcelled Hibernat Hex/Ice 50% N/A 2% 2 f - Fulminant Prism Conj/Alch 12% 3d8 14% 4 x - Searing Ray Conj 50% 2d6 2% 2 z - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 14% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hound barely misses you. The searing ray hits the hound! You kill the hound! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Your Fighting skill increases to level 1! You stop channelling your searing ray. You hit something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. You hit something. Something hits you. * * * LOW HITPOINT WARNING * * * Okay, then. You are too confused! Something hits you. You die... ###+##..............# #$..#######.....### ###. #.....# ##..# #)....# {o #.....##### #o# #.........# .o #.........# #.# #.........# #o. #{@.......# #.##)........# #)$.)........# ###..........# #...>........+ #.###........# h.. .....##### ≈≈§ §≈≈≈..# .≈.. §.§§.# There were no monsters in sight! Vanquished Creatures A hound (D:5) An orc priest (D:5) An orc wizard (D:5) 2 adders 3 dart slugs A ribbon worm (D:2) 5 endoplasms 3 giant cockroaches 4 hobgoblins 2 orcs (D:5) 2 bats 5 frilled lizards 3 goblins 4 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bobo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bobo set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 194 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 674 | D:2 | Found a faded altar of an unknown god. 709 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 709 | D:2 | Learned a level 1 spell: Sandblast 1226 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1254 | D:3 | You are sucked into a shaft and drop 2 floors! 1254 | D:5 | Entered Level 5 of the Dungeon 1307 | D:5 | Reached XP level 5. HP: 14/36 MP: 0/0 1307 | D:5 | Learned a level 2 spell: Ensorcelled Hibernation 1310 | D:5 | Reached skill level 1 in Fighting 1315 | D:5 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_run_dry, amethyst_killhole D:3: layout_basic, amcnicky_mini_pool_small D:5: layout_basic, mainiacjoe_overflow_large_starburst, mainiacjoe_overflow_catwalk_spiral, serial_shops, nicolae_shop_well_armoured, nicolae_shops_duplex Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Fighting | 1 | 1.0 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 4 || 4 Cast: Magic Dart | 68 | 4 || 72 Searing Ray | 5 | 3 || 8 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Armour: Robe | 10 | 15 || 25 Dodge: Dodged | 9 | 6 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1311 | 1298 | 13 | 22 | 1051 | 4 | 327.8 | Dungeon | 1311 | 1298 | 13 | 22 | 1051 | 4 | 327.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 648 daAuts D:1: 593 daAuts D:5: 60 daAuts D:3: 9 daAuts