Dungeon Crawl Stone Soup version 0.27-a0-1149-g4505690ab0 (webtiles) character file. Game seed: 8620884471973346665 259 boo the Poker (level 6, -1/48 HPs) Began as a Merfolk Gladiator on May 12, 2021. Slain by a fire bat (3 damage) ... on level 1 of the Abyss. The game lasted 00:02:57 (2702 turns). boo the Poker (Merfolk Gladiator) Turns: 2702, Time: 00:02:57 Health: -1/48 AC: 4 Str: 15 XL: 6 Next: 17% Magic: 6/6 EV: 14 Int: 7 God: Gold: 91 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Abyss. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) j - 5 atropa-tipped darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls i - 2 scrolls of teleportation {unknown} Potions e - a potion of haste {unknown} f - 2 potions of attraction {unknown} g - a potion of magic {unknown} h - 2 potions of mutation {unknown} k - a potion of degeneration {unknown} l - a potion of curing {unknown} m - a potion of flight {unknown} n - a potion of heal wounds {unknown} Skills: + Level 3.8 Fighting * Level 7.5 Polearms - Level 2.0 Throwing + Level 5.6 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Blink Tloc N/A N/A 65% 2 Call Imp Summ 0% N/A 65% 2 Slow Hex 0% N/A 65% 2 Conjure Flame Conj/Fire 0% 6-21 86% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your legs become a tail as you enter the water. A fire bat is nearby! A fire bat is nearby! A fire bat comes into view. The fire bat moves out of view. Your legs become a tail as you enter the water. You miss the fire bat. The fire bat misses you. You reach to attack! You hit the fire bat. The fire bat is lightly wounded. The fire bat closely misses you. You miss the fire bat. The fire bat misses you. You hit the fire bat but do no damage. Your tail-slap misses the fire bat. The fire bat is lightly wounded. The fire bat bites you. You are engulfed in flames! The fire bat bites you but does no damage. You reach to attack! You hit the fire bat. The fire bat is lightly wounded. The fire bat barely misses you. The fire bat bites you. You are engulfed in flames! The fire bat misses you. You hit the fire bat. Your tail-slap misses the fire bat. The fire bat is moderately wounded. The fire bat bites you. You are engulfed in flames! The fire bat bites you but does no damage. The fire bat bites you. You are engulfed in flames. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the fire bat. The fire bat is moderately wounded. The fire bat bites you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames! * * * LOW HITPOINT WARNING * * * The fire bat completely misses you. Unknown command. The fire bat bites you. You die... .#§ ..≈≈≈ #. #.# .≈≈≈≈ #... #..#≈≈≈≈≈ .....####.≈≈≈≈≈.# ..#..#.≈≈≈♣≈≈≈≈≈≈ ####..#≈..bb≈≈≈≈≈≈.. . .≈≈#..≈≈.≈.≈.$≈≈# #. ≈..≈≈≈≈#≈..# #.# . .≈≈≈#.≈≈≈b@.### . ....≈≈♣≈≈≈≈##≈.## # #.#≈≈≈.≈≈≈≈≈.#.# ≈..≈≈≈ ≈≈≈.≈≈≈..#.## ≈ ≈≈≈≈≈.......... ≈ ≈≈≈≈≈≈#..#.....##. ≈≈≈≈≈≈≈.##.#....## # ≈≈≈≈ .....###...# #≈.≈## #...##....# You could see 2 fire bats. Vanquished Creatures Sigmund (D:3) Terence (D:3) 3 adders (D:2) 2 worms 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins (D:3) 5 kobolds 2 quokkas (D:2) 2 ball pythons 2 bats A frilled lizard (D:1) 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boo the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 55 | D:1 | Found a faded altar of an unknown god. 258 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 559 | D:1 | Reached skill level 5 in Polearms 980 | D:2 | Reached XP level 3. HP: 27/28 MP: 3/3 1891 | D:3 | Noticed Sigmund 1926 | D:2 | Reached XP level 4. HP: 7/35 MP: 4/4 2292 | D:3 | Killed Sigmund 2293 | D:3 | Reached skill level 7 in Polearms 2293 | D:3 | Reached skill level 5 in Dodging 2293 | D:3 | Reached XP level 5. HP: 26/42 MP: 5/5 2293 | D:3 | Reached XP level 6. HP: 30/48 MP: 6/6 2440 | D:3 | Noticed Terence 2448 | D:3 | Killed Terence 2636 | D:3 | Cast into level 1 of the Abyss (orc) 2691 | Abyss:1 | Noticed a fire bat 2693 | Abyss:1 | Noticed a fire bat 2701 | Abyss:1 | HP: 2/48 [fire bat (9)] 2702 | Abyss:1 | Slain by a fire bat Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_corners, ebering_ecumenical_altar_box D:2: layout_rooms, minmay_curled_crystal D:3: layout_rooms, tgw_xom, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_t, chequers_hall_statues_y, corexii_hall_statues_x, uniq_terence, uniq_sigmund Abyss:1: base: D:1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 7 | 7.5 Fighting | 3 | 3.8 Dodging | 5 | 5.6 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 98 | 50 || 148 Throw: Throwing net | | 2 || 2 Stab: Sleeping | 3 | 2 || 5 Held in net/web | | 1 || 1 Armor: Leather armour | 24 | 3 || 27 Dodge: Dodged | 52 | 25 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2697 | 2629 | 68 | 831 | 1483 | 4 | 674.2 | Dungeon | 2637 | 2569 | 68 | 831 | 1433 | 3 | 879.0 | Abyss | 60 | 60 | 0 | 0 | 50 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1267 daAuts D:1: 955 daAuts D:3: 414 daAuts Abyss:1: 60 daAuts