Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 5580287831171641435 63 boo the Slasher (level 4, -1/35 HPs) Began as a Merfolk Gladiator on Feb 6, 2023. Splashed by a jelly's acid (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:21 (1271 turns). boo the Slasher (Merfolk Gladiator) Turns: 1271, Time: 00:02:22 Health: -1/35 AC: -4 Str: 14 XL: 4 Next: 9% Magic: 4/4 EV: 14 Int: 7 God: Gold: 116 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery r - a +5 ring of evasion Scrolls h - a scroll of teleportation {unknown} i - 2 scrolls of immolation {unknown} j - 2 scrolls of identify {unknown} l - a scroll of butterflies {unknown} m - a scroll of fear {unknown} n - a scroll of blinking {unknown} o - a scroll of fog {unknown} Potions f - a potion of invisibility {unknown} g - 2 potions of degeneration {unknown} k - a potion of curing {unknown} p - 2 potions of berserk rage {unknown} q - a potion of heal wounds {unknown} Skills: + Level 3.0 Fighting * Level 4.9 Long Blades - Level 2.0 Throwing + Level 4.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Passwall Tmut/Erth 0% N/A 65% 2 Swiftness Air 0% N/A 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly hits you but does no damage. The goblin hits you with a +0 dagger. You hit the jelly. Your hands burn! The jelly is lightly wounded. The goblin hits you but does no damage. The jelly hits you but does no damage. You barely miss the jelly. The jelly is lightly wounded. The goblin hits you with a +0 dagger. The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly. Your hands burn! The jelly is moderately wounded. The goblin hits you with a +0 dagger. The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly. Your hands burn! You die... #. #. ####.##### .........# .........# .........# .......<.# .......@.# ......Jgw# .........# .........# ....<....# .....$...# ########## You could see a worm, a jelly and a goblin. Vanquished Creatures 2 adders (D:2) 2 worms (D:2) 4 ball pythons 3 endoplasms 3 goblins (D:1) 4 hobgoblins 4 jackals 2 quokkas 2 bats (D:2) 4 frilled lizards 5 kobolds 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boo the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 21 | D:1 | Found Pieruuwa's General Store. 78 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 510 | D:2 | Reached XP level 3. HP: 19/28 MP: 3/3 1074 | D:2 | Reached XP level 4. HP: 32/35 MP: 4/4 1270 | D:3 | HP: 1/35 [acid (10)] 1271 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_rooms, serial_shops, shop D:2: layout_loops_cross D:3: layout_rooms, chequers_temple_overflow_statue_of_worship, chequers_serial_rivers_room_a, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.9 Fighting | 3 | 3.0 Throwing | | 2.0 Dodging | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 102 | 20 || 122 Stab: Sleeping | 1 | 1 || 2 Armour: Leather armour | 26 | 6 || 32 Dodge: Dodged | 81 | 12 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1292 | 1226 | 66 | 108 | 846 | 3 | 430.7 | Dungeon | 1292 | 1226 | 66 | 108 | 846 | 3 | 430.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 859 daAuts D:1: 426 daAuts D:3: 6 daAuts