Dungeon Crawl Stone Soup version 0.33-a0-798-g13cf12185f (webtiles) character file. Game seed: 3405777067381803248 31 boomboxvillain the Magician (level 3, -7/27 HPs) Began as a Djinni Conjurer on Jan 27, 2025. Mangled by a polar bear (12 damage) ... created by the rage of Trog ... on level 1 of the Dungeon. The game lasted 00:06:03 (964 turns). boomboxvillain the Magician (Djinni Conjurer) Turns: 964, Time: 00:06:03 Health: -7/27 AC: 2 Str: 6 XL: 3 Next: 40% Gold: 49 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . e - +4 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons e - a +4 dagger (weapon) Armour a - a +0 robe (worn) Jewellery h - an amulet of the acrobat Scrolls b - a scroll of noise {unknown} c - a scroll of teleportation {unknown} d - 3 scrolls of identify {unknown} f - a scroll of fear {unknown} Potions g - a potion of attraction {unknown} Skills: + Level 1.3 Fighting + Level 2.8 Dodging - Level 1.5 Stealth - Level 3.7 Spellcasting - Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Foxfire Conj/Fire 76% 2x1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Trog Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (moderately wounded, 100% to hit) The magic dart hits the rat. You kill the rat! An endoplasm comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 49 gold pieces (gained 8). Found a robe. Found an escape hatch in the floor. Trog sends monsters to punish you. 4 polar bears come into view. The polar bear bites you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The polar bear claws you. * * * LOW HITPOINT WARNING * * * The polar bear barely misses you. The polar bear bites you but does no damage. The polar bear claws you. * * * LOW HITPOINT WARNING * * * The polar bear claws you. * * * LOW HITPOINT WARNING * * * The polar bear rages. The polar bear bites you! You die... #.#....~♣...≈# #.#####.# ..##.~≈#≈~♣~# #.....†.# .~♣~♣~.~~~≈# ######### #.~.≈~≈#..#####.....# ##~♣.~~≈~.....#.....# ### ###~~~.~≈.###.#.....# #P## #~~.hh[≈~####.#.....# P..#### #####hh.....#.#.....# ...P#P## #@####........### [P~.#.P# #.####....##.## .~~..#.# #.##......##.# .P~.##.### #.##.#...###.##### ...P#P.P.# #.##............## P..####..# #................. #P######.# ###...#.......#.## ###.#....# #.....###.#.#.# #.....#.## #...#####.....# You could see 4 polar bears. Vanquished Creatures 2 bats (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 6 hobgoblins (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 5 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boomboxvillain the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | boomboxvillain set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 190 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 427 | D:1 | Found a faded altar of an unknown god. 440 | D:1 | Prayed at the altar of an unknown god. 440 | D:1 | Became a worshipper of Trog the Wrathful 440 | D:1 | Reached * piety under Trog 441 | D:1 | Fell from the grace of Trog 594 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 594 | D:1 | Learned a level 1 spell: Foxfire 631 | D:1 | Reached skill level 1 in Fighting 962 | D:1 | Noticed a polar bear 962 | D:1 | Noticed a polar bear 962 | D:1 | Noticed a polar bear 962 | D:1 | Noticed a polar bear 964 | D:1 | Mangled by a polar bear Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_cross, dreamdust_ecumenical_altar_hidden_monk_grotto, chequers_serial_rivers_marsh, minmay_circled_x Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Dodging | | 2.8 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 61 Foxfire || 1 Invoke: Renounce Religion || 1 Armour: Robe || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 963 | 963 | 0 | 40 | 748 | 1 | 963.0 | Dungeon | 963 | 963 | 0 | 40 | 748 | 1 | 963.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 963 daAuts