Dungeon Crawl Stone Soup version 0.33-a0-798-g13cf12185f (webtiles) character file. Game seed: 1716747754586092510 37 boomboxvillain the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on Jan 27, 2025. Slain by a goblin ... wielding a +0 dagger of venom ... led by Robin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:06 (689 turns). boomboxvillain the Magician (Djinni Conjurer) Turns: 689, Time: 00:03:07 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 60% Gold: 23 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of poison {unknown} e - a scroll of identify {unknown} Potions f - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Kinetic Grapnel Frge 84% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear a shout! The searing ray hits the goblin! You kill the goblin! The goblin shouts! x2 Robin throws the goblin at you! A ball python comes into view. The goblin closely misses you. A goblin comes into view. It is wielding a +0 club. Robin throws the goblin at you! The searing ray misses the goblin. The searing ray hits the goblin! You kill the goblin! You finish channelling your searing ray. A goblin comes into view. It is wielding a +0 dagger. Robin throws the goblin at you! The goblin hits you with a +0 club. The goblin hits you with a +0 dagger of venom. The goblin shouts! The goblin hits you but does no damage. The goblin hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 72% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The goblin misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You are too injured to fight recklessly! You stop channelling your searing ray. The goblin hits you with a +0 dagger of venom. You die... .....#..............# ..#..#..#...†.......# .###...###..........# ..#.....#...........# ....................# .####..............## ....###...........## ###...#..###.######## ...##.#..# #....@>g.# #...#.#..# #....)g..# ..#.#.#..###........# ......#...##........# ##..................# .....##.............# #.#.........######### ..#..###....# #######.....# You could see 2 goblins. Vanquished Creatures 3 dart slugs (D:1) 3 ball pythons (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:2) 5 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boomboxvillain the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | boomboxvillain set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 182 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 369 | D:1 | Reached XP level 3. HP: 11/25 MP: 0/0 369 | D:1 | Learned a level 1 spell: Kinetic Grapnel 681 | D:2 | Noticed Robin 688 | D:1 | HP: 1/25 [goblin/+0 dagger[Robin] (4)] 689 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms, minmay_strange_pillars, grunt_decor_fettered, minmay_hexomino_f4 D:2: layout_loops_ring, basic_altar, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 50 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 689 | 682 | 7 | 54 | 515 | 2 | 344.5 | Dungeon | 689 | 682 | 7 | 54 | 515 | 2 | 344.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 683 daAuts D:2: 5 daAuts