Dungeon Crawl Stone Soup version 0.33-a0-985-g45e6bba2ff (webtiles) character file. Game seed: 11900033624052907452 11 boomboxvillain the Shooter (level 2, 25/25 HPs) Began as a Draconian Hunter on Feb 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:14 (209 turns). boomboxvillain the Shooter (Draconian Hunter) Turns: 209, Time: 00:01:14 Health: 25/25 AC: 4 Str: 13 XL: 2 Next: 17% Magic: 2/2 EV: 11 Int: 9 God: Gold: 2 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 shortbow rCold . . . [offhand occupied] rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Jewellery c - a ring of protection from fire Scrolls b - a scroll of butterflies Skills: + Level 2.4 Fighting * Level 3.8 Ranged Weapons + Level 2.0 Dodging + Level 1.2 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the hobgoblin! You have reached level 2! There is an open door, spattered with blood here. Found an escape hatch in the floor. A kobold comes into view. It is wielding a +0 dagger. You shoot an arrow. The arrow hits the kobold. The kobold is moderately wounded. You shoot an arrow. The arrow hits the kobold. The kobold is severely wounded. You shoot an arrow. The arrow barely misses the kobold. You shoot an arrow. The arrow hits the kobold. You kill the kobold! Your Dodging skill increases to level 2! No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. You shoot an arrow. The arrow misses the goblin. You shoot an arrow. The arrow barely misses the goblin. You shoot an arrow. The arrow hits the goblin. The goblin is heavily wounded. You shoot an arrow. The arrow hits the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. A ball python comes into view. The ball python hisses angrily. There is an open door here. You shoot an arrow. The arrow hits the ball python. You kill the ball python! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.............# #........###### #.>......# #...)....# #........######## #................ #.......######### ##...###....# #... ####@# #.. #........# #. #..†.....+ #........# #....$...# #####..... #.#.... #....... There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boomboxvillain the Draconian Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 21 | D:1 | Reached skill level 1 in Stealth 168 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 209 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, serial_shops, nicolae_shop_trees, nicolae_titane Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.2 Dodging | 2 | 2.0 Fighting | | 2.4 Ranged Weapons | | 3.8 Action || total ---------------------------++------- Fire: Shortbow || 34 Armour: Skin || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 0 | 161 | 1 | 216.0 | Dungeon | 216 | 216 | 0 | 0 | 161 | 1 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 216 daAuts