Dungeon Sprint DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 3176214850022382526 35 boopmooplesden the Trooper (level 3, 0/36 HPs) Began as a Hill Orc Fighter on Aug 22, 2024. Drowned by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:50 (546 turns). boopmooplesden the Trooper (Hill Orc Fighter) Turns: 546, Time: 00:00:51 Health: 0/36 AC: 7 Str: 20 XL: 3 Next: 35% Magic: 3/3 EV: 9 Int: 8 God: Gold: 36 SH: 4 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.08/turn %: no teleportation @: engulfed (cannot breathe), hasted, very quick A: sense surroundings 1, regeneration 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking k - 2 scrolls of torment {unknown} l - 4 scrolls of identify Potions d - a potion of might e - 2 potions of curing f - a potion of heal wounds h - 2 potions of magic i - 3 potions of mutation m - 3 potions of enlightenment Skills: + Level 5.4 Fighting + Level 4.6 Axes + Level 4.8 Armour + Level 4.7 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. Your natural rate of healing is unusually fast. Message History You start waiting. Done waiting. You feel extremely strange. You feel robust. You feel extremely strange. You feel frail. You feel less in control of your magic. Iridescent scales grow over part of your body. Your fingernails lengthen. You feel extremely strange. You regain control of your magic. Your fingernails shrink to normal size. Your iridescent scales disappear. You begin to heal more quickly. You feel a strange attunement to the structure of the dungeons. You start waiting. You start waiting. Done waiting. You feel yourself speed up. You open the door. A water elemental comes into view. The water elemental moves out of view. The water elemental hits you. The water elemental engulfs you in water! There is an open door to the Ecumenical Temple here. You barely miss the water elemental. Your lungs strain for air! The water elemental hits you. You hit the water elemental. The water elemental is lightly damaged. Your lungs strain for air! The water elemental barely misses you. You slash the water elemental! The water elemental is heavily damaged. Your lungs strain for air! You hit the water elemental but do no damage. The water elemental is heavily damaged. Your lungs strain for air! The water elemental hits you. * * * LOW HITPOINT WARNING * * * You hit the water elemental but do no damage. The water elemental is heavily damaged. You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#...#### ##.# * ..#......#####..# * .##.......#..#..# , _ , #.##.##...#..#..###+#+## , #.##.###..##'#..#....... , .####.##..###...@.⌠..... ###..##..####...#E..#### * .....##..###....#.⌠.#_ ##..##...##.....#...#_ #..##....#......#+###__ ..###..##.#.....# , , ..# #.. ####....# + , ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ * * , ~ , * You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | boopmooplesden the Hill Orc Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 14 | D | Reached skill level 4 in Fighting 58 | D | Noticed a wolf 65 | D | Killed a wolf 66 | D | Reached XP level 2. HP: 18/28 MP: 2/2 80 | D | Reached skill level 5 in Fighting 80 | D | Reached XP level 3. HP: 8/36 MP: 3/3 347 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 348 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 348 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 348 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 348 | D | Gained mutation: You have sharp fingernails. [potion of | mutation] 349 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 349 | D | Lost mutation: You have sharp fingernails. [potion of | mutation] 349 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 349 | D | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 349 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 540 | D | Noticed a water elemental 546 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 5 | 5.4 Axes | 3 4 | 4.6 Armour | 4 | 4.8 Shields | 4 | 4.7 Action || total ---------------------------++------- Melee: War axe || 34 Use: Potion || 5 Armour: Scale mail || 20 Dodge: Dodged || 14 Block: Buckler || 5