Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 1783626892092989467 0 booth the Skirmisher (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Jan 14, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (0 turns). booth the Skirmisher (Gnoll Wanderer) Turns: 0, Time: 00:00:12 Health: 13/13 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 6/6 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . SeeInvis . a - +2 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... b - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) Armour b - a +0 pair of boots (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of teleportation Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 8.4 Ranged Weapons + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 3.6 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 36% 1d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 9% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, booth the Gnoll Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a stone. Found a staircase leading out of the dungeon. You begin with the following items: a +2 sling, a +0 pair of boots, a scroll of teleportation, a +0 leather armour; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### ##...8...## #..8.@.8..# #8.........8# ....8..(..8.... .#8.........8#. ##..8...8..## ##...8...## ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | booth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | booth set off with the following items: a +2 sling, a +0 | pair of boots, a scroll of teleportation, a +0 leather | armour; and the following spell memorised: Freeze; and the | following spells available to memorise: Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_corners