Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 16075457429258674414 9 booth the Vexing (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Feb 4, 2023. Was a Follower of Vehumet. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:31 (733 turns). booth the Vexing (Gnoll Wanderer) Turns: 733, Time: 00:05:31 Health: 0/20 AC: 3 Str: 8 XL: 2 Next: 12% Magic: 4/5 EV: 13 Int: 14 God: Vehumet [*.....] Gold: 10 SH: 0 Dex: 11 Spells: 4/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Scrolls e - a scroll of vulnerability f - a scroll of fear {unknown} Potions c - a potion of invisibility Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 2.4 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 7.0 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 84% N/A 1% 1 b - Freeze Ice 8% 1d3 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 21% N/A 3% 3 Inner Flame Hex/Fire 12% N/A 16% 3 Summon Guardian Golem Hex/Summ 12% N/A 16% 3 Vampiric Draining Necr 2% 2d6 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You kill the bat! Vehumet accepts your kill. You start resting. HP restored. Found a dagger. You now have 10 gold pieces (gained 8). The endoplasm quivers. You hit the endoplasm. You bite the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. You bite the endoplasm, but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (heavily wounded, chance to affect: 76%) The endoplasm seems to slow down. The endoplasm freezes you. You are frozen. You die... #.... #.... ∆ ... ... #.# ## #.##### ####.. #.#...# ..##...##.#.#.# #### #.#.......@J..# ...## #.#.#####.#.### .8..###.#...)...#.# ........#######.#.# .⌠......).........# ........#.#.###.### .8..#####.#..##.# ....# #.##.##.# ....# #.##.##.## You could see an endoplasm (slow). Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 2 jackals (D:1) A kobold (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | booth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | booth set off with the following items: a +0 dagger, a +0 | pair of gloves, a potion of invisibility, a +0 robe, a | scroll of vulnerability; and the following spell memorised: | Slow; and the following spells available to memorise: Inner | Flame, Summon Guardian Golem. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 76 | D:1 | Found a faded altar of an unknown god. 372 | D:1 | Prayed at the altar of an unknown god. 372 | D:1 | Became a worshipper of Vehumet 372 | D:1 | Reached * piety under Vehumet 372 | D:1 | Offered knowledge of Freeze by Vehumet. 375 | D:1 | Learned a level 1 spell: Freeze 627 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 733 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, hellmonk_ecumenical_altar_dog_temple Action || total -------------------------++------- Melee: Dagger || 57 Bite || 5 Throw: Stone || 1 Cast: Slow || 5 Freeze || 1 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 28