Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 18442577383020836023 112 booth the Conjurer (level 4, -2/31 HPs) Began as a Demonspawn Conjurer on Apr 6, 2023. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon on Apr 9, 2023. The game lasted 00:16:23 (2970 turns). booth the Conjurer (Demonspawn Conjurer) Turns: 2970, Time: 00:16:24 Health: -2/31 AC: 3 Str: 13 XL: 4 Next: 64% Magic: 0/7 EV: 12 Int: 21 God: Gold: 82 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . SeeInvis + d - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . p - +1 robe {Will+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn f - ring of see invisible MPRegen 0.10/turn j - +6 ring of strength @: lethally poisoned (-2 -> -14) A: ignite blood 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom d - a +0 whip (weapon) r - a +0 flail Missiles a - 5 atropa-tipped darts g - 6 poisoned darts (quivered) Armour l - a +3 leather armour p - a +1 robe of willpower (worn) Jewellery f - a ring of see invisible (left hand) j - a +6 ring of strength (right hand) Wands o - a wand of acid (1) Scrolls c - a scroll of poison {unknown} k - a scroll of vulnerability m - a scroll of teleportation {unknown} s - a scroll of amnesia {unknown} Potions e - a potion of heal wounds {unknown} h - a potion of attraction {unknown} i - a potion of brilliance n - a potion of haste {unknown} q - a potion of lignification {unknown} Skills: + Level 0.5 Fighting + Level 0.1 Maces & Flails + Level 2.4 Dodging + Level 2.5 Stealth + Level 2.5 Spellcasting * Level 4.8 Conjurations + Level 0.8 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 28% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Qazlal Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The water moccasin misses you. You hit the water moccasin. The water moccasin is almost dead. The water moccasin bites you. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. The water moccasin barely misses you. The water moccasin bites you. You miss the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin barely misses you. You miss the water moccasin. The water moccasin is almost dead. The water moccasin barely misses you. x2 You hit the water moccasin. The water moccasin is almost dead. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You hit the water moccasin but do no damage. The water moccasin is almost dead. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin. You kill the water moccasin! You die... ...........# ...........# ...........# ..........## ...#.....## ######....###### ...............# ...§~§.........# ....§§.@.......# #.#..._§..........# #....§§~~.........# .##...§~..[.#.####### !..........#..# #.........##.# #........# #.# #........# #.# ######........###.# There were no monsters in sight! Vanquished Creatures A water moccasin (D:6) Jessica (D:2) Natasha (D:2) An adder (D:2) A dart slug (D:1) 4 ball pythons 7 bats 6 endoplasms (D:1) 3 giant cockroaches 4 goblins 3 hobgoblins (D:1) 2 jackals (D:1) 5 kobolds A quokka (D:2) 3 frilled lizards (D:1) 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | booth the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 249 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 530 | D:1 | Learned a level 2 spell: Searing Ray 912 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 918 | D:1 | Learned a level 3 spell: Dazzling Flash 1668 | D:2 | Noticed Jessica 1672 | D:2 | Killed Jessica 1673 | D:2 | Reached XP level 4. HP: 10/30 MP: 1/7 2193 | D:2 | Found an iron altar of Okawaru. 2519 | D:2 | Noticed Natasha 2531 | D:2 | Killed Natasha 2908 | D:3 | You fall into a shaft and drop 3 floors! 2908 | D:6 | Found a stormy altar of Qazlal. 2946 | D:6 | Noticed a water moccasin 2969 | D:6 | HP: 1/31 [water moccasin (5)] 2970 | D:6 | Killed a water moccasin 2970 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, hex_large, hangedman_decor_clover_reticule, serial_bayou_pond_e D:2: layout_basic, basic_altar, uniq_jessica, uniq_natasha D:3: layout_basic, wander_ebering_terrifying_dragon_lair, uniq_crazy_yiuf_cottage D:6: layout_rooms, gammafunk_temple_overflow_statue, nicolae_qazlal_scattered_showers, minmay_temple_entry_butterflies, uniq_menkaure, uniq_maggie Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.5 Dodging | 2 | 2.4 Fighting | | 0.5 Maces & Flails | | 0.1 Spellcasting | | 2.5 Conjurations | | 4.8 Hexes | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 37 | 24 || 61 Punch | 1 | || 1 Cast: Magic Dart | 58 | 15 || 73 Searing Ray | 3 | 3 || 6 Use: Potion | 2 | || 2 Scroll | 1 | 1 || 2 Armor: Robe | 15 | 11 || 26 Dodge: Dodged | 34 | 31 || 65