Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 7056378402843123530 35 booth the Grave Robber (level 3, -6/24 HPs) Began as a Demonspawn Necromancer on June 4, 2023. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:09:49 (1032 turns). booth the Grave Robber (Demonspawn Necromancer) Turns: 1032, Time: 00:09:50 Health: -6/24 AC: 2 Str: 10 XL: 3 Next: 17% Magic: 2/7 EV: 12 Int: 16 God: Gold: 93 SH: 0 Dex: 15 Spells: 3/7 levels left rFire . . . d - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ h - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-6 -> -34) A: claws 1, thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) f - a +0 mace Missiles g - 3 atropa-tipped darts (quivered) Armour a - a +0 robe (worn) Jewellery h - a ring of see invisible (left claw) Wands c - a wand of roots (8) Scrolls k - a scroll of fear Potions b - a potion of magic e - 4 potions of brilliance Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.7 Spellcasting + Level 4.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 68% 1d7 2% 1 b - Vampiric Draining Necr 17% 2d7 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 17% N/A 26% 4 Agony Necr 17% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (lightly wounded, blind, ally target, chance to affect: 81%) Sigmund barely resists. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (blind, ally target, chance to affect: 81%) Sigmund writhes in agony. Sigmund is no longer blind. Sigmund drinks a potion. Sigmund seems to grow stronger. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (lightly wounded, strong, ally target, chance to affect: 81%) Sigmund writhes in agony. Sigmund hits you from afar with a +2 scythe of venom. You are poisoned. Your hobgoblin skeleton closely misses Sigmund. You feel sick. Sigmund hits you with a +2 scythe of venom! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are more poisoned. Your hobgoblin skeleton hits Sigmund but does no damage. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Aiming: Fastroot Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (lightly wounded, strong, ally target) The roots erupt in riotous growth! Roots grab Sigmund. Your hobgoblin skeleton is unaffected. The grasping roots constrict Sigmund. You die... !.# #.####....##### .## #.............# ..######..###........# ....##...............# ....##..).###........# #........## #........# .........## #Z# ..........######@#### #.#..####.......@...# .......#######...<..# .......# #......# .......# #......# .......# #......# ######## #......# #......# ######## You could see Sigmund (strong, rooted, ally target) and a friendly hobgoblin skeleton. Vanquished Creatures 2 bats 2 giant cockroaches (D:1) A goblin (D:1) 5 hobgoblins A jackal (D:1) A quokka (D:1) 5 ball pythons (D:1) 2 kobolds (D:1) 4 rats (D:2) 23 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) A ball python (D:2) A goblin (D:1) 2 hobgoblins A jackal (D:1) 6 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | booth the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 231 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 231 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 926 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 926 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/6 945 | D:2 | Learned a level 3 spell: Vampiric Draining 1017 | D:2 | Noticed Sigmund 1031 | D:2 | HP: 1/24 [Sigmund/+2 scythe of venom (17)] 1032 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, minmay_shallow_snake_nest D:2: layout_rooms, basic_altar, uniq_sigmund, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.1 Spellcasting | | 2.7 Necromancy | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 16 Whip || 40 Throw: Dart || 1 Cast: Necrotise || 35 Evoke: Wand || 1 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 24 Dodge: Dodged || 57