Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 7064342093166281049 45 booth the Magician (level 3, -1/27 HPs) Began as a Djinni Fire Elementalist on July 26, 2023. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon on July 27, 2023. The game lasted 00:10:57 (1919 turns). booth the Magician (Djinni Fire Elementalist) Turns: 1919, Time: 00:10:58 Health: -1/27 AC: 2 Str: 7 XL: 3 Next: 90% Gold: 125 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . c - +2 dagger rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ (helmet currently unavailable) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: appendages, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 3 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons c - a +2 dagger (weapon) Missiles d - 2 poisoned darts (quivered) h - a throwing net Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (left hand) Scrolls e - a scroll of vulnerability {unknown} g - a scroll of blinking {unknown} Potions i - a potion of lignification {unknown} j - a potion of haste k - 2 potions of resistance l - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 2.7 Dodging + Level 2.1 Stealth * Level 2.9 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 f - Beastly Appendage Tmut 26% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc shouts! The orc priest shouts! The orc priest casts a cantrip, but nothing happens. The orc hits you with a +0 club. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is severely wounded. The orc's fire resistance burns away. The foxfire hits the orc! The orc is burned terribly! You kill the orc! Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You hit the orc. You headbutt the orc. You kill the orc! You hit the orc but do no damage. You hit the orc. The orc is severely wounded. The orc barely misses you. You hit the orc priest. The orc priest is lightly wounded. The orc priest misses you. The orc hits you with a +0 club. You hit the orc priest but do no damage. The orc priest is lightly wounded. The orc closely misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #####.....#####....# #######........# #.######.# #.# #.# #.# #.# #.# #.# #.# #.. #)######## #@o...... ######### You could see an orc priest. Vanquished Creatures A worm (D:2) 2 dart slugs 3 orcs (D:3) 2 bats (D:1) 5 endoplasms 2 giant cockroaches 3 goblins A hobgoblin (D:2) 3 jackals (D:1) A quokka (D:2) 4 ball pythons 3 frilled lizards (D:1) 4 kobolds (D:1) A rat (D:1) 35 creatures vanquished. Vanquished Creatures (others) 69 foxfires 69 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | booth the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | booth set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 293 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 862 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 862 | D:1 | Learned a level 1 spell: Beastly Appendage 1756 | D:3 | Reached skill level 1 in Fighting 1919 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_loops_cross D:3: layout_basic, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_24_doors Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Fighting | 1 | 1.0 Dodging | | 2.7 Spellcasting | | 2.9 Action || total ---------------------------++------- Melee: Dagger || 11 Headbutt || 1 Cast: Foxfire || 38 Scorch || 4 Beastly Appendage || 1 Use: Scroll || 6 Potion || 1 Armour: Robe || 2 Dodge: Dodged || 11