Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 18232124282428041098 17 booth the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on July 27, 2023. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:02 (371 turns). booth the Magician (Djinni Fire Elementalist) Turns: 371, Time: 00:03:02 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 80% Gold: 15 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of resistance {unknown} Skills: + Level 2.6 Dodging + Level 2.0 Stealth + Level 2.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 10% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You closely miss the jackal. Your punch misses the jackal. The jackal is heavily wounded. The jackal barely misses you. The hobgoblin barely misses you. The rat twitches its whiskers. Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin is almost dead. The hobgoblin's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The hobgoblin barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The hobgoblin hits you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The hobgoblin closely misses you. The jackal closely misses you. You completely miss the jackal. The jackal is heavily wounded. The hobgoblin is no longer more vulnerable to fire. The jackal bites you but does no damage. The hobgoblin hits you. You die... #. .##. ...$.# #...# #...### ##...#h########.. #...rhhgh@g.....! ##..##h########## #### #)##.####### #... #h.......... #.## ####†######. # #.# #.# ####.####.# #.# S..(......# #.# #######.### #.# #.# You could see 5 jackals, 2 hobgoblins and a rat. Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Vanquished Creatures (others) 24 foxfires (D:1) 24 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | booth the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | booth set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 106 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 247 | D:1 | Found a faded altar of an unknown god. 314 | D:1 | Found Wuajugro's Antique Weapon Boutique. 371 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, serial_shops, nicolae_shop_statue_plus, amcnicky_mini_corridor_feature Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 22 Cast: Foxfire || 14 Scorch || 5 Armour: Robe || 7 Dodge: Dodged || 33