Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 10357685409682392605 58 booth the Apothecary (level 3, -7/24 HPs) Began as a Demonspawn Alchemist on Feb 14, 2024. Mangled by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:13:56 (1621 turns). booth the Apothecary (Demonspawn Alchemist) Turns: 1621, Time: 00:13:57 Health: -7/24 AC: 2 Str: 10 XL: 3 Next: 76% Magic: 4/6 EV: 12 Int: 15 God: Gold: 151 SH: 0 Dex: 13 Spells: 0/6 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles m - 2 atropa-tipped darts Armour a - a +0 robe (worn) k - a +2 ring mail of fire resistance Jewellery g - a ring of willpower (left hand) i - an amulet of faith Scrolls c - a scroll of vulnerability d - a scroll of noise l - a scroll of identify Potions b - a potion of magic f - a potion of lignification h - a potion of invisibility n - a potion of mutation {unknown} Skills: - Level 1.7 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 1.8 Conjurations * Level 3.8 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 b - Mercury Vapours Alch/Air 14% N/A 14% 2 c - Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 28% 1d4 11% 1 Blink Tloc 2% N/A 32% 2 Call Imp Summ 2% N/A 32% 2 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Summon Ice Beast Ice/Summ 1% N/A 54% 3 Sticky Flame Fire/Alch 7% 2d4 67% 4 Summon Mana Viper Hex/Summ 1% N/A 99% 5 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a small tail. Message History Aim: Terence, wielding a +0 flail and wearing a +0 chain mail of fire resistance (moderately wounded, poisoned, 79% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is moderately wounded. Your attacks no longer feel as feeble. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of curing. You feel better. Terence completely misses you. You barely miss Terence. Terence is severely wounded. The bat is no longer weakened. Terence barely misses you. You completely miss Terence. You tail-slap Terence, but do no damage. Terence is severely wounded. Terence hits you with a +0 flail. You completely miss Terence. Terence is almost dead. Terence closely misses you. You closely miss Terence. Your tail-slap misses Terence. Terence is almost dead. Terence barely misses you. You barely miss Terence. Your tail-slap misses Terence. Terence is almost dead. Terence shouts, "Get ready for death!" Terence barely misses you. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is almost dead. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Rest in peace." #### ####..#..# # ##...## # ##>.# #.## #.# ##### #.# ...# #.# ###.#########.# #....b@@......# #.#.########### #.#....# #.####.# #. # #. #. ## You could see Terence (poisoned) and a bat. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) A ball python (D:2) 5 endoplasms (D:2) A giant cockroach (D:1) 5 hobgoblins 2 jackals (D:1) A quokka (D:2) 6 bats 3 frilled lizards 3 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | booth the Demonspawn Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 386 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 386 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 409 | D:1 | Learned a level 2 spell: Mercury Vapours 868 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1087 | D:2 | Learned a level 3 spell: Mephitic Cloud 1598 | D:2 | Noticed Terence 1621 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic D:2: layout_basic, minmay_nonomino_d4, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.4 Dodging | | 1.7 Spellcasting | | 2.4 Conjurations | | 1.8 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 2 Dagger || 35 Tailslap || 6 Cast: Sting || 48 Mercury Vapours || 1 Use: Scroll || 5 Potion || 1 Armour: Robe || 24 Dodge: Dodged || 22