Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 221855069496540737 87 booth the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on May 18, 2024. Killed from afar by an orc wizard (5 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:07:32 (2137 turns). booth the Conjurer (Deep Elf Conjurer) Turns: 2137, Time: 00:07:33 Health: -3/24 AC: 3 Str: 10 XL: 4 Next: 28% Magic: 10/12 EV: 12 Int: 25 God: Gold: 152 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . m - +0 hand axe (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth + c - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: confused A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons g - a +1 dagger m - a +0 hand axe of venom (weapon) Missiles d - 5 poisoned darts j - 4 boomerangs Armour a - a +0 robe (worn) i - a +0 pair of boots (worn) Jewellery c - a +6 ring of strength (left hand) Wands l - a wand of flame (19) Scrolls f - 2 scrolls of identify n - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of might h - a potion of curing k - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Freeze Ice 20% 1d4 9% 1 Frozen Ramparts Ice 10% 1d2 26% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Message History The searing ray hits the orc wizard! The orc wizard is heavily wounded. The searing ray misses the orc wizard. x2 (Press . to maintain the ray.) The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard points at you and mumbles some strange words. You are confused. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! The orc wizard closely misses you. The orc wizard casts a spell at you. The puff of flame hits you! The orc wizard hits you with a +0 dagger. The orc wizard barely misses you. You feel better. The orc wizard barely misses you. The orc wizard casts a spell at you. You are confused. You hit the orc wizard. The orc wizard is poisoned. The orc wizard is heavily wounded. You hit the orc wizard. The orc wizard is poisoned. The orc wizard gestures at you while chanting. The puff of flame hits you! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard attacks as it pursues you! The orc wizard hits you but does no damage. You're too confused to move! You kill the orc wizard! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel clever. Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to move! The orc wizard points at you and mumbles some strange words. The magic dart hits you. You die... .....# #.# #...#.# #.##.# #.# ##..#.# #.##.# #.# #..#.# #.##.# #.# #..#.# #.##.# ######## #..#.# #.##.# ##..#..######..#.# #.##.# ##.).'._#..<......## #.##.# ##..o.#..#..........# #.##.# ###...@.# ##.####..#..# #.##.# #.#.⌠.⌠.# #.# #...#.# #.##.# #....⌠..+ ### ####.... #.##.# #.#.⌠.⌠.# #..[.... #.##.# #.#.....# #....... #.##.######.##....# ####....#.# ..##.........##...+ ##.........# ###########...##..# #..........# ..........<....########....)....# You could see an orc wizard (very poisoned). Vanquished Creatures Terence (D:3) An orc wizard (D:3) An endoplasm (D:1) A giant cockroach (D:3) 3 goblins (D:1) 2 hobgoblins (D:2) 8 jackals A quokka (D:2) 3 ball pythons 3 bats 4 frilled lizards 3 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | booth the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 547 | D:2 | Learned a level 2 spell: Searing Ray 792 | D:2 | Reached skill level 5 in Conjurations 1068 | D:2 | Found a faded altar of an unknown god. 1423 | D:3 | Reached XP level 3. HP: 17/19 MP: 3/10 1660 | D:3 | Noticed Terence 1675 | D:3 | Killed Terence 2127 | D:3 | Found a radiant altar of Vehumet. 2136 | D:3 | Reached XP level 4. HP: 5/24 MP: 10/12 2137 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse D:3: layout_loops_ring, palyth_temple_overflow_mages, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | || 11 Hand axe | 1 | || 1 Cast: Magic Dart | 53 | || 53 Searing Ray | 2 | || 2 Use: Scroll | 7 | || 7 Potion | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 11 | 2 || 13 Dodge: Dodged | 11 | || 11