Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1629387043095806574 13 booth the Twirler (level 2, -1/23 HPs) Began as a Gnoll Wanderer on Jan 19, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:33 (392 turns). booth the Twirler (Gnoll Wanderer) Turns: 392, Time: 00:04:33 Health: -1/23 AC: 3 Str: 12 XL: 2 Next: 37% Magic: 1/5 EV: 10 Int: 11 God: Gold: 10 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of regeneration Stlth + (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles b - 7 boomerangs (quivered) Armour d - a +0 leather armour (worn) Jewellery e - an amulet of regeneration (around neck) Scrolls f - a scroll of vulnerability {unknown} Potions c - a potion of attraction Skills: + Level 2.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 6.5 Staves + Level 0.4 Ranged Weapons + Level 4.5 Throwing + Level 0.4 Armour + Level 0.4 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Fire Magic + Level 5.3 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded) You freeze Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded) You freeze Sigmund. Sigmund is heavily wounded. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded) You freeze Sigmund. Sigmund is heavily wounded. Sigmund misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded) You freeze Sigmund. Sigmund is severely wounded. Sigmund laughs darkly. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss something. You bite something. Something hits you. You barely miss something. You completely miss something. Something hits you! You barely miss something. You bite something. You barely miss something. Something hits you! You die... #.# # #.# .# #.# #.## #.#########...# #...........#.#.. ∆ #.######.[....... #.#######.######. #...{@.......####.## #########........... ####.####### ∆ #.# ############># #............# #.###............... #.# #...############ #.# ###.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | booth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | booth set off with the following items: a +0 quarterstaff, | 7 boomerangs, a potion of attraction, a +0 leather armour; | and the following spell memorised: Freeze; and the | following spells available to memorise: Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 154 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 253 | D:1 | Found a faded altar of an unknown god. 341 | D:1 | You fall into a shaft and drop 1 floor! 375 | D:2 | Noticed Sigmund 392 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, dreamdust_ecumenical_altar_grove, minmay_misc_feat_pillars D:2: layout_loops_ring, uniq_sigmund, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Quarterstaff || 13 Bite || 2 Throw: Boomerang || 20 Cast: Freeze || 4 Armour: Leather armour || 12 Dodge: Dodged || 7