Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14876279748214277389 301 booth the Nimble (level 6, 0/47 HPs) Began as a Gnoll Wanderer on Jan 19, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:20:47 (3772 turns). booth the Nimble (Gnoll Wanderer) Turns: 3772, Time: 00:20:47 Health: 0/47 AC: 15 Str: 11 XL: 6 Next: 37% Magic: 9/9 EV: 13 Int: 11 God: Gold: 203 SH: 0 Dex: 14 Spells: 9/9 levels left rFire . . . g - +1 short sword (protect) rCold + . . (no shield) rNeg . . . h - +1 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . j - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ k - ring of protection from cold HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -4), under a protective aura A: fangs 1, strong nose, distributed training, camouflage 1, frail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 203 gold pieces. Inventory: Hand Weapons g - a +1 short sword of protection (weapon) Missiles a - 2 poisoned darts b - 2 throwing nets m - 6 boomerangs (quivered) p - 5 curare-tipped darts Armour h - a +1 ring mail (worn) j - a +1 pair of gloves (worn) Jewellery k - a ring of protection from cold (left hand) n - an amulet of magic regeneration Wands f - a wand of polymorph (12) o - a wand of flame (18) Scrolls d - a scroll of silence e - 4 scrolls of fog i - a scroll of fear l - a scroll of teleportation {unknown} q - a scroll of identify {unknown} Potions c - a potion of attraction Skills: + Level 6.8 Fighting + Level 2.0 Short Blades + Level 2.0 Long Blades + Level 2.0 Axes + Level 2.0 Maces & Flails + Level 2.0 Polearms + Level 2.0 Staves + Level 2.0 Ranged Weapons + Level 2.0 Throwing + Level 2.0 Armour + Level 8.8 Dodging + Level 3.1 Stealth + Level 2.0 Shields + Level 3.3 Unarmed Combat + Level 2.0 Spellcasting + Level 1.6 Conjurations + Level 1.6 Hexes + Level 1.6 Summonings + Level 1.6 Necromancy + Level 1.6 Translocations + Level 1.6 Fire Magic + Level 1.6 Ice Magic + Level 1.6 Air Magic + Level 1.6 Earth Magic + Level 1.6 Alchemy + Level 2.2 Invocations + Level 2.0 Evocations + Level 3.1 Shapeshifting You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 16% 1d3 34% 1 Blink Tloc 8% N/A 47% 2 Call Imp Summ 8% N/A 47% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 47% 2 Passwall Erth 4% N/A 71% 3 Swiftness Air 4% N/A 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Your skin changes colour to match your surroundings (Stealth+). You are frail. (-10% HP) Message History The water moccasin poisons you! You barely miss the water moccasin. You bite the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. You hit the water moccasin but do no damage. Your weapon exudes an aura of protection. Your bite misses the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. The water moccasin closely misses you. You miss the water moccasin. Your bite misses the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. You hit the water moccasin but do no damage. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. You hit the water moccasin but do no damage. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin. You kill the water moccasin! You die... ######## ### ##......# #.####........ ##...###....... #....###....... ###...###..#..... ##.##...†...#.###. ##...........#..#.. #†@..........#...#. #.................##..#. ................#.##.... ##................###... .................^...... .##.............#....... #...........#..#......# ............##......>## ....[..####.....### There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) A scorpion (D:4) Natasha (thrice) (D:2) 3 gnolls (D:3) 6 adders 2 dart slugs (D:1) 4 orcs (D:3) 11 ball pythons 7 bats 3 endoplasms 3 giant cockroaches 8 goblins 7 hobgoblins 3 jackals (D:1) 3 quokkas (D:2) 4 frilled lizards 4 kobolds 7 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | booth the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | booth set off with the following items: a +0 leather | armour, 2 throwing nets, a potion of attraction, a scroll | of silence, a scroll of fog. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 134 | D:1 | Reached XP level 2. HP: 27/29 MP: 2/2 804 | D:1 | Reached XP level 3. HP: 35/35 MP: 3/3 892 | D:1 | You fall into a shaft and drop 1 floor! 957 | D:2 | Found Vofaces's Antique Weapon Shoppe. 1048 | D:2 | Noticed Natasha 1054 | D:2 | Reached skill level 1 in Invocations 1074 | D:2 | Killed Natasha 1075 | D:2 | Reached skill level 1 in Short Blades 1075 | D:2 | Reached skill level 1 in Long Blades 1075 | D:2 | Reached skill level 1 in Axes 1075 | D:2 | Reached skill level 1 in Maces & Flails 1075 | D:2 | Reached skill level 1 in Polearms 1075 | D:2 | Reached skill level 1 in Staves 1075 | D:2 | Reached skill level 1 in Ranged Weapons 1075 | D:2 | Reached skill level 1 in Throwing 1075 | D:2 | Reached skill level 1 in Armour 1075 | D:2 | Reached skill level 1 in Shields 1075 | D:2 | Reached skill level 1 in Spellcasting 1075 | D:2 | Reached skill level 1 in Evocations 1075 | D:2 | Reached XP level 4. HP: 10/41 MP: 5/5 1818 | D:2 | Noticed Natasha 1840 | D:2 | Killed Natasha 1841 | D:2 | Reached skill level 1 in Conjurations 1841 | D:2 | Reached skill level 1 in Hexes 1841 | D:2 | Reached skill level 1 in Summonings 1841 | D:2 | Reached skill level 1 in Necromancy 1841 | D:2 | Reached skill level 1 in Translocations 1841 | D:2 | Reached skill level 1 in Fire Magic 1841 | D:2 | Reached skill level 1 in Ice Magic 1841 | D:2 | Reached skill level 1 in Air Magic 1841 | D:2 | Reached skill level 1 in Earth Magic 1841 | D:2 | Reached skill level 1 in Alchemy 1982 | D:2 | Noticed Natasha 1997 | D:2 | Killed Natasha 1998 | D:2 | Reached XP level 5. HP: 42/47 MP: 5/7 2939 | D:3 | Found a faded altar of an unknown god. 3140 | D:3 | Reached XP level 6. HP: 53/53 MP: 8/8 3734 | D:4 | Noticed a water moccasin 3755 | D:4 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 3755 | D:4 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 3770 | D:4 | HP: 1/47 [poisoned by a water moccasin] 3772 | D:4 | Killed a water moccasin 3772 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring, amcnicky_mini_corridor_feature, hangedman_decor_slide_cut D:2: minmay_inner_zag, layout_basic, serial_shops, shop, uniq_natasha D:3: layout_rooms, chequers_ecumenical_altar_simple_redux D:4: old_forge, layout_cave_pools, serial_bayou_pond_d, kennysheep_minor_cross Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Invocations | 1 2 | 2.2 Short Blades | 1 2 | 2.0 Long Blades | 1 2 | 2.0 Axes | 1 2 | 2.0 Maces & Flails | 1 2 | 2.0 Polearms | 1 2 | 2.0 Staves | 1 2 | 2.0 Ranged Weapons | 1 2 | 2.0 Throwing | 1 2 | 2.0 Armour | 1 2 | 2.0 Shields | 1 2 | 2.0 Spellcasting | 1 2 | 2.0 Evocations | 1 2 | 2.0 Conjurations | 1 | 1.6 Hexes | 1 | 1.6 Summonings | 1 | 1.6 Necromancy | 1 | 1.6 Translocations | 1 | 1.6 Fire Magic | 1 | 1.6 Ice Magic | 1 | 1.6 Air Magic | 1 | 1.6 Earth Magic | 1 | 1.6 Alchemy | 1 | 1.6 Unarmed Combat | 3 | 3.3 Shapeshifting | 3 | 3.1 Stealth | 3 | 3.1 Fighting | | 6.8 Dodging | | 8.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 84 | 244 || 328 Unarmed | 22 | || 22 Bite | 9 | 21 || 30 Throw: Dart | | 6 || 6 Boomerang | | 33 || 33 Use: Potion | 3 | 2 || 5 Scroll | | 6 || 6 Stab: Sleeping | 2 | 3 || 5 Armour: Leather armour | 22 | || 22 Ring mail | 11 | 147 || 158 Skin | 7 | 7 || 14 Dodge: Dodged | 79 | 158 || 237