Dungeon Crawl Stone Soup version 0.33-b1-4-g6f77aabf6c (webtiles) character file. Game seed: 5450040547766114559 0 booth the Tinkerer (level 1, 13/13 HPs) Began as a Merfolk Forgewright on Apr 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (0 turns). booth the Tinkerer (Merfolk Forgewright) Turns: 0, Time: 00:00:38 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, booth the Merfolk Forgewright. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. You are a level 1 Merfolk Forgewright. You are 0% of the way to level 2. Play time: 00:00:11 (0 turns). Zot will find you in 6000 turns if you stay in this branch and explore no new floors. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ###[### ##.....## ####.......#### .......@....... ####.......#### ##.....## ###.### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | booth the Merfolk Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_loops_ring, chequers_serial_rivers_micro_d, minivault_23, minmay_misc_feat_more_columns, nicolae_shop_unique_rings