Dungeon Crawl Stone Soup version 0.32.0-28-gd56128f173 (webtiles) character file. Game seed: 10544765250060168476 11 boreddemon the Grave Robber (level 2, 0/19 HPs) Began as a Demonspawn Necromancer on Sept 25, 2024. Slain by a kobold ... wielding a +2 dagger of venom (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (196 turns). boreddemon the Grave Robber (Demonspawn Necromancer) Turns: 196, Time: 00:01:30 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 13% Magic: 1/5 EV: 11 Int: 17 God: Gold: 11 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3) A: big brain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic d - a potion of lignification {unknown} e - a potion of brilliance {unknown} Skills: + Level 2.0 Dodging + Level 1.7 Stealth + Level 2.2 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 28% 4 Inner Flame Hex/Fire 1% N/A 50% 3 Flame Wave Conj/Fire 1% 2d4 88% 4 Sticky Flame Fire/Alch 1% 2d4 88% 4 Curse of Agony Necr 17% N/A 61% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (almost dead, chance to affect: 65%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal barely misses you. x2 The endoplasm hits your soul wisp. Your soul wisp touches the jackal. The jackal dies! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 65%) The jackal struggles to resist. A ball python comes into view. Your soul wisp touches the jackal but does no damage. The endoplasm barely misses your soul wisp. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 65%) There's no room for the soul wisp to form! The kobold is unaffected. The kobold hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The endoplasm barely misses your soul wisp. Your soul wisp touches the jackal but does no damage. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, chance to affect: 65%) There's no room for the soul wisp to form! The kobold is unaffected. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits you with a +2 dagger of venom. You die... #......# #......## #.......# #^......# #.......# #....J..# #...*hl.# #K# #####@# #.....# #.....# #.....# # #.....# ### #.....#... ##.. #....†##.# ##... #.....##.# ##.... #......#.# #..... You could see an endoplasm, a jackal (ally target), a kobold, a frilled lizard and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A jackal (D:1) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | boreddemon the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 151 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 151 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 196 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, corner_web_ring Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 2.2 Necromancy | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 29 Cast: Soul Splinter || 10 Armour: Robe || 20 Dodge: Dodged || 30