Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10479061850642206275 193 bpung the Conjurer (level 5, -4/28 HPs) Began as a Tengu Conjurer on Dec 9, 2024. Slain by a crocodile (14 damage) ... in a sewer. The game lasted 00:06:03 (3319 turns). bpung the Conjurer (Tengu Conjurer) Turns: 3319, Time: 00:06:04 Health: -4/28 AC: 2 Str: 7 XL: 5 Next: 72% Magic: 1/11 EV: 12 Int: 21 God: Gold: 144 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . d - +0 short sword (heavy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 144 gold pieces. Inventory: Hand Weapons d - a +0 heavy short sword (weapon) Missiles e - 3 datura-tipped darts Armour a - a +0 robe (worn) Jewellery g - an amulet of reflection Wands h - a wand of mindburst (14) Scrolls c - a scroll of amnesia Potions b - a potion of magic f - a potion of ambrosia j - a potion of attraction {unknown} Skills: + Level 4.0 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 6.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Vhi's Electric Charge Tloc/Air 6% N/A 77% 4 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Cheibriados Shops: D:1 = Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Nothing appears to happen. The magic dart hits the crocodile but does no damage. The crocodile is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded, 74% to hit) The searing ray hits the crocodile. The crocodile is moderately wounded. (Press . to maintain the ray.) The searing ray hits the crocodile. The crocodile is heavily wounded. The searing ray hits the crocodile. The crocodile is severely wounded. The crocodile bites you! The crocodile drags you backwards! The crocodile closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded, 74% to hit) The searing ray hits the crocodile! The crocodile is almost dead. (Press . to maintain the ray.) The crocodile bites you! The crocodile drags you backwards! Your magical contamination has completely faded away. Found a short sword and 23 gold pieces. The crocodile completely misses you. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead, 100% to hit) The magic dart hits the crocodile. The crocodile is almost dead. The crocodile bites you! Ouch! That really hurt! You die... #..$)$..# #.......# #.......# ....... ..... ... #l# ####### #@# ##.....## #.# ##...≈...# ####.#######...≈≈≈††. #....†........≈≈≈≈≈†∩ ####.#######...≈≈≈.†. #.# ##...≈...# #.# ##.....## #.# ####### #.# You could see a crocodile. Vanquished Creatures A brain worm (Sewer) 5 adders A river rat (D:3) The ghost of Congressman the Chopper, a weakling DsGl (D:3) 2 dart slugs 2 ribbon worms 2 orcs (D:3) 11 bats 2 endoplasms 2 giant cockroaches 4 hobgoblins 8 kobolds 4 quokkas 7 ball pythons A frilled lizard (D:1) 6 goblins 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bpung the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 805 | D:1 | Found Ypaydom's One-of-a-Kind Rings. 1066 | D:2 | Reached XP level 3. HP: 17/19 MP: 5/7 1252 | D:2 | Learned a level 2 spell: Searing Ray 1535 | D:2 | Found a snail-covered altar of Cheibriados. 1543 | D:2 | Reached skill level 6 in Conjurations 1543 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/9 2084 | D:3 | Found a runed translucent door. 2088 | D:3 | Noticed Congressman's ghost (weakling DsGl) 2228 | D:3 | Killed Congressman's ghost 2302 | D:3 | Found a runed translucent door. 2988 | D:4 | Reached XP level 5. HP: 28/28 MP: 2/10 3073 | D:4 | Found a glowing drain. 3095 | Sewer | Entered a sewer 3168 | Sewer | Learned a level 4 spell: Fulminant Prism 3308 | Sewer | Noticed a crocodile 3319 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, nicolae_shop_unique_rings, minmay_misc_feat_cross D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, ebering_ghost_sewer_f D:4: layout_basic, minmay_temple_entry_slanted, cheibrodos_sewer_entry_sluice, minmay_vboxes Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.0 Conjurations | 6 | 6.6 Spellcasting | 3 | 3.4 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 10 | 3 || 13 Peck | 2 | || 2 Kick | 2 | 1 || 3 Cast: Magic Dart | 50 | 57 || 107 Searing Ray | | 4 || 4 Use: Scroll | 4 | 4 || 8 Potion | 1 | 1 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 5 | 13 || 18 Dodge: Dodged | 10 | 20 || 30