Dungeon Crawl Stone Soup version 0.33-a0-532-g34712576ec (webtiles) character file. Game seed: 8114080632641775069 11 brae the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Dec 5, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (109 turns). brae the Trooper (Demonspawn Fighter) Turns: 109, Time: 00:00:16 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 13% Magic: 2/2 EV: 7 Int: 8 God: Gold: 21 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . b - +0 buckler rNeg . . . a - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Potions c - a potion of might d - a potion of enlightenment {unknown} Skills: + Level 3.1 Fighting + Level 2.8 Armour + Level 2.8 Shields + Level 2.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 dagger; a hobgoblin corpse; a kobold corpse You now have 21 gold pieces (gained 6). A quokka comes into view. A quokka is nearby! A quokka is nearby! 2 ball pythons come into view. The ball python hisses angrily. You hit the ball python. The ball python is severely wounded. The ball python barely misses you. You barely miss the ball python. The ball python is severely wounded. The ball python bites you but does no damage. A gnoll comes into view. It is wielding a +0 whip. You closely miss the ball python. The ball python is severely wounded. The gnoll shouts! You hear an angry hiss. The ball python barely misses you. x2 A kobold comes into view. It is wielding a +0 club. The kobold shouts! You hit the ball python. You kill the ball python! The quokka twitches its whiskers. You block the quokka's attack. The ball python bites you but does no damage. The ball python barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.#.. ..####..# ##.#)# ....... ...#.#########...K. .....)...>...#..g.# #....#....##.##...# #..........#.##...# +...#........##...# #...#...........rS#.# #...#...........@...# ##+##......###..†.### ###....#....#.# ##...#.#.##.# #...#.#.# .. ##... #.# ..# . #.. ##. ß. You could see a gnoll, a quokka, a ball python and a kobold. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brae the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 84 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 84 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 109 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, grunt_decor_mini_mirrors, minmay_hexomino_c4 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 38 Armour: Scale mail || 21 Dodge: Dodged || 17 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 47 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 47 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts