Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 6874050702807522784 10 brilapsti the Ruffian (level 2, 22/22 HPs) Began as a Demigod Shapeshifter on Mar 1, 2024. Got out of the dungeon alive. The game lasted 00:00:36 (350 turns). brilapsti the Ruffian (Demigod Shapeshifter) Turns: 350, Time: 00:00:37 Health: 22/22 AC: 2 Str: 15 XL: 2 Next: 0% Magic: 4/4 EV: 12 Int: 12 God: Gold: 64 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: beast-form A: beast (slay +1), high MP 1, forlorn, divine attributes a: Begin Untransformation You escaped. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 0.8 Fighting - Level 1.7 Dodging + Level 3.3 Unarmed Combat - Level 2.6 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman d - a flux talisman Scrolls e - a scroll of identify {unknown} h - a scroll of revelation {unknown} Potions b - a potion of lignification {!q} f - a potion of haste {unknown} g - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5646 ..######~.#~..........~#.~....).. ......(#~.#~~~~~..~~~~~#.~...#.#. .......#~.######''######.~...#.#. .......#~.#............#.~..##.#. .......#~.#≈≈≈≈§..≈≈≈≈≈#.~....... ..######~.#≈≈≈≈≈..≈≈≈≈≈#.~.#.###. ..# #~.#....§.......#.~.#.###. $.# #~.######''######.~.#..... #~8#.....h......#8~.###### #~.##############.~.# #~..8..........8..~.# #~~~~~~~~~~~~~~~~~~.# ###########.......[..... #............. #.............. #...........>.. #.............. There were no monsters in sight! Message History 😎 HP[+7] Your hp is fully restored (15). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. The ball python hisses angrily. The ball python moves out of view. You hit the ball python. You kill the ball python! No target in view! You now have 64 gold pieces (gained 9). You open the door. There is an open door here. A bat comes into view. A bat is nearby! A dart slug comes into view. The bat hits you. x2 😕 HP[-2] You take 2 damage, and now have 13/15 hp. You closely miss the bat. The bat closely misses you. You miss the bat. The bat misses you. x2 You barely miss the bat. The bat hits you but does no damage. A quokka comes into view. The bat hits you. The dart slug launches a dart at you. The slug dart misses you. The bat closely misses you. You hit the dart slug. The bat hits you but does no damage. You hit the dart slug but do no damage. The bat hits you. The dart slug bites you. 😮 HP[-3] You take 3 damage, and now have 10/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You punch the dart slug! You kill the dart slug! The bat closely misses you. You hit the bat. You kill the bat! 😮 HP[+1] You closely miss the quokka. The quokka closely misses you. The quokka barely misses you. You hit the quokka. The quokka barely misses you. You barely miss the quokka. The quokka closely misses you. You miss the quokka. The quokka misses you. 😕 HP[+1] You barely miss the quokka. The quokka misses you. You barely miss the quokka. The quokka barely misses you. You closely miss the quokka. You punch the quokka. You kill the quokka! You have reached level 2! 😕 HP[+6] MP[+1] You now have 22 max hp (+7). You regained 6 hp, and now have 18/22 hp. Your mp is fully restored (4). 😕 HP[+1] 😕 HP[+1] You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a large open door here. There is a large open door here. There is a large open door here. There is a staircase leading out of the dungeon here. 😎 HP[+2] Your hp is fully restored (22). You have escaped! Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.3 Fighting | | 0.8 Dodging | | 1.7 Shapeshifting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 32 Punch || 1 Armour: Animal skin || 21 Dodge: Dodged || 25 Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, chequers_ecumenical_altar_island, nrook_mini_vaults, minmay_pentomino_r2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brilapsti the Demigod Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 159 | D:1 | Reached skill level 3 in Unarmed Combat 310 | D:1 | Reached XP level 2. HP: 18/22 MP: 4/4 350 | D:$ | Got out of the dungeon alive. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 9 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 1 | 6.7 | 8 | 1 | 11.1 +---------+---------+-------+---------+---------+------- D:1 | 14 | 1 | 6.7 | 8 | 1 | 11.1 +---------+---------+-------+---------+---------+------- Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.3 Fighting | | 0.8 Dodging | | 1.7 Shapeshifting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 32 Punch || 1 Armour: Animal skin || 21 Dodge: Dodged || 25 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 353 | 320 | 33 | 0 | 254 | 1 | 353.0 | Dungeon | 353 | 320 | 33 | 0 | 254 | 1 | 353.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 353 daAuts