Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 1831860735934983766 44 brilapsti the Conjurer (level 3, -13/26 HPs) Began as a Draconian Conjurer on Mar 5, 2024. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (17 damage) ... on level 2 of the Dungeon. The game lasted 00:02:45 (1663 turns). brilapsti the Conjurer (Draconian Conjurer) Turns: 1663, Time: 00:02:45 Health: -13/26 AC: 5 Str: 9 XL: 3 Next: 39% Magic: 0/7 EV: 12 Int: 20 God: Gold: 98 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . a - +0 war axe {axe} rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: - Level 1.7 Dodging + Level 2.2 Stealth * Level 2.7 Spellcasting * Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 r - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Inventory: Hand Weapons a - a +0 war axe (weapon) {axe} (You found it on level 1 of the Dungeon) Magical Staves j - a staff of alchemy {!astaff} (You found it on level 2 of the Dungeon) Jewellery i - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of blinking {unknown} e - a scroll of noise {unknown} f - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} h - 4 scrolls of revelation {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} k - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10337 Altars: Annotations: D:2 Crazy Yiuf ####### #########...#.### ### #.........#..#..##...# ............####@g...# ###### ........#..## ###..)# #....# ........#### ### ##..... ........# ####(..... ........# #....##... ........##### #########..#####.# ...........)# ##.............##.# #..........## #..###########..#.. #########.## #.## ##.... You could see Crazy Yiuf. Message History The magic dart hits the dart slug. You kill the dart slug! 😎 MP[-1] You lost 1 mp, and now have 4/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 86 gold pieces (gained 14). Found a stone staircase leading up. 😎 MP[+3] Your mp is fully restored (7). You see here a +0 hand axe {axe}. You see here a +0 hand axe {axe}. A bat comes into view. The magic dart hits the bat. 😎 MP[-1] You lost 1 mp, and now have 6/7 mp. The magic dart hits the bat. You kill the bat! 😎 MP[-1] You lost 1 mp, and now have 5/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - a coppery potion 😎 MP[+2] Your mp is fully restored (7). You see here a bat corpse. h - 4 scrolls labelled LUCWAKK YMUOMN (gained 3) You now have 98 gold pieces (gained 12). Things that are here: a +0 dagger {short}; a stone {throwing} An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm quivers. 😎 MP[-1] You lost 1 mp, and now have 6/7 mp. The magic dart hits the endoplasm. You kill the endoplasm! 😎 MP[-1] You lost 1 mp, and now have 5/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a runed translucent door. 😎 MP[+2] Your mp is fully restored (7). Saving game... please wait. Level annotation: 1 runed translucent door, Crazy Yiuf 🤖 Initializing magus.rc ... ✅ Successfully initialized magus.rc [v1.9.6] Welcome back, brilapsti the Draconian Conjurer. Press ? for a list of commands and other information. Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak (asleep, fire blocked by a runed translucent door) The floor. Unknown command. As you open the door, it creaks loudly! Crazy Yiuf shouts! Crazy Yiuf grits, "Ghoul! Action snail snail." Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak (81% to hit) The searing ray hits Crazy Yiuf. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 5/7 mp. The searing ray hits Crazy Yiuf but does no damage. 😎 MP[-1] You lost 1 mp, and now have 4/7 mp. The searing ray hits Crazy Yiuf. Crazy Yiuf hits you with a +3 quarterstaff of chaos. 😕 HP[-6] MP[-1] You take 6 damage, and now have 20/26 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 3/7 mp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The searing ray hits Crazy Yiuf. You finish channelling your searing ray. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😱 HP[-17] MP[-1] You take 17 damage, and now have 3/26 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 2/7 mp. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak (severely wounded, 81% to hit) The searing ray hits Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf screams, "Gum Orb Guardian dark!" Crazy Yiuf closely misses you. 😱 HP[+1] MP[-2] You lost 2 mp, and now have 0/7 mp. Without enough magic to sustain it, your searing ray dissipates. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! You die... Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Magic Dart || 61 Searing Ray || 2 Armour: Skin || 13 Dodge: Dodged || 19 Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brilapsti the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 184 | D:1 | Reached skill level 2 in Stealth 184 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 363 | D:1 | Learned a level 2 spell: Searing Ray 801 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1653 | D:2 | Found a runed translucent door. 1654 | D:2 | Noticed Crazy Yiuf 1657 | D:2 | magus.rc [v1.9.6] 1661 | D:2 | HP: 3/26 [Crazy Yiuf/+3 quarterstaff of chaos (17)] 1663 | D:2 | Mangled by Crazy Yiuf Vanquished Creatures 2 dart slugs 3 ball pythons 4 bats 4 endoplasms A giant cockroach (D:1) 6 goblins 2 hobgoblins (D:1) 3 jackals (D:1) A frilled lizard (D:1) 3 kobolds 6 rats 35 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 63 | 0 | 0.0 | 35 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 46 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 17 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Magic Dart || 61 Searing Ray || 2 Armour: Skin || 13 Dodge: Dodged || 19 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1661 | 1651 | 10 | 45 | 1442 | 2 | 830.5 | Dungeon | 1661 | 1651 | 10 | 45 | 1442 | 2 | 830.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1099 daAuts D:2: 561 daAuts