Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2081740157388723219 2 brilapsti the Vexing (level 1, -6/11 HPs) Began as a Deep Elf Hexslinger on May 6, 2024. Mangled by a hobgoblin ... wielding a +0 hand axe (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (18 turns). brilapsti the Vexing (Deep Elf Hexslinger) Turns: 18, Time: 00:00:19 Health: -6/11 AC: 2 Str: 5 XL: 1 Next: 25% Magic: 5/5 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: - Level 0.7 Fighting + Level 2.8 Ranged Weapons - Level 2.4 Dodging + Level 0.5 Stealth - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison {!r} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5979 Altars: ## .. ##. ..######.† .........## ....§§§g..# #+#+#@# #.....# #..§..# #..§..# #.....# #.....# #.....# #.....# ##..[## You could see a hobgoblin. Message History 🤖 Initializing magus.rc ... ✅ Successfully initialized magus.rc [v1.9.6] Welcome, brilapsti the Deep Elf Hexslinger. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a leather armour. Found a staircase leading out of the dungeon. You don't know any spells. You don't know any spells. Unknown command. Okay, then. You see here a +0 leather armour. As you open the door, it creaks loudly! A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a shout! x2 You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! A hobgoblin comes into view. It is wielding a +0 hand axe. There is an open door here. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin hits you with a +0 hand axe. 😕 HP[-1] You take 1 damage, and now have 10/11 hp. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you with a +0 hand axe. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you with a +0 hand axe! Ouch! That really hurt! You die... Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 3 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, st_stairs_3 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brilapsti the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 18 | D:1 | Mangled by a hobgoblin Vanquished Creatures A hobgoblin (D:1) A goblin (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 3 Dodge: Dodged || 2 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 9 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 9 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 19 daAuts