Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1354191583346939577 0 brilapsti the Vexing (level 1, -1/11 HPs) Began as a Deep Elf Hexslinger on May 6, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (25 turns). brilapsti the Vexing (Deep Elf Hexslinger) Turns: 25, Time: 00:00:21 Health: -1/11 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 5/5 EV: 13 Int: 17 God: Gold: 5 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Skills: - Level 0.7 Fighting * Level 2.6 Ranged Weapons - Level 2.4 Dodging + Level 0.0 Stealth - Level 1.5 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison {!r} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5972 Altars: ..#... #.... ##J..## ..... # ###...### # #.#.......#.# #.#.J)#.⌠.#.# #....@#.....# #....###....# ####..#..#### +.....'..# ###'###..# #<....#..# ########## You could see 2 endoplasms. Message History 🤖 Initializing magus.rc ... ✅ Successfully initialized magus.rc [v1.9.6] Welcome, brilapsti the Deep Elf Hexslinger. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! There is an open door here. You now have 5 gold pieces. You open the door. There is an open door here. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! Adjust (i)tems, (s)pells, or (a)bilities? You don't know any spells. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. An endoplasm comes into view. The gnoll barely misses you. An endoplasm comes into view. The endoplasm moves out of view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll hits you with a +0 club. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-8] You take 8 damage, and now have 3/11 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The endoplasm freezes you. You are frozen. You die... Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 2 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, st_stairs_5, amcnicky_mini_pool_small, minmay_misc_feat_secret_circle, minmay_heptomino_d4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brilapsti the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 25 | D:1 | Frozen to death by an endoplasm Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 2 Dodge: Dodged || 2 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 16 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 16 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts