Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2584850510413073631 2529 brilapsti the Destroyer (level 9, 0/53 HPs) Began as a Deep Elf Conjurer on May 7, 2024. Slain by a two-headed ogre ... wielding a +0 giant club (29 damage) ... on level 7 of the Dungeon. The game lasted 00:13:56 (7439 turns). brilapsti the Destroyer (Deep Elf Conjurer) Turns: 7439, Time: 00:13:57 Health: 0/53 AC: 4 Str: 2 XL: 9 Next: 29% Magic: 7/18 EV: 14 Int: 37 God: Gold: 410 SH: 5 Dex: 15 Spells: 11/18 levels left rFire + . . a - +2 whip (elec) {mace} rCold + . . (no shield) rNeg . . . j - +0 robe rPois . (no helmet) rElec . n - scarf {rC+ rF+} rCorr + (no gloves) SInv . m - +1 pair of boots Will ..... k - amulet of reflection Stlth +++ g - +6 ring of intelligence HPRegen 0.28/turn A - ring "Qeydil" {rCorr Str-2 Int+3 Dex+2 Slay+3} MPRegen 0.16/turn %: reflection @: no status effects A: no striking features a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 410 gold pieces. Skills: * Level 4.8 Fighting + Level 5.1 Dodging - Level 6.0 Stealth - Level 5.0 Spellcasting - Level 10.0 Conjurations - Level 4.0 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 p - Fulminant Prism Conj/Alch 28% 3d14 1% 4 r - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Hailstorm Conj/Ice 46% 3d10 1% 3 Apportation Tloc 18% N/A 3% 1 Necrotise Necr 36% 1d5 3% 1 Iskenderun's Mystic Bla Conj/Tloc 46% 2d10 4% 4 Ensorcelled Hibernation Hex/Ice 18% N/A 5% 2 Jinxbite Hex 18% N/A 5% 2 Passwall Erth 9% N/A 11% 3 Summon Ice Beast Ice/Summ 9% N/A 11% 3 Swiftness Air 9% N/A 11% 3 Vampiric Draining Necr 9% 2d6 11% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 11% 3 Alistair's Intoxication Alch 25% N/A 19% 5 Martyr's Knell Necr/Summ 9% N/A 34% 4 Starburst Conj/Fire 23% 6d8 56% 6 Curse of Agony Necr 9% N/A 69% 5 Sculpt Simulacrum Ice/Alch 12% N/A 94% 6 Plasma Beam Fire/Air 4% 2x1d14 99% 6 Inventory: Hand Weapons a - a +2 whip of electrocution (weapon) {mace} (You took it off Pikel on level 5 of the Dungeon) C - a +3 long sword {long} (You took it off a wight on level 7 of the Dungeon) D - a +2 halberd of freezing {polearm} (You took it off a wight on level 7 of the Dungeon) Armour j - a +0 robe (worn) m - a +1 pair of boots (worn) (You found it on level 1 of the Dungeon) n - a scarf of resistance (worn) (You found it on level 1 of the Dungeon) Jewellery g - a +6 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) k - an amulet of reflection (around neck) (You found it on level 5 of the Dungeon) A - the ring "Qeydil" (right hand) {rCorr Str-2 Int+3 Dex+2 Slay+3} (You found it on level 5 of the Dungeon) [ring of resist corrosion] Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. Wands x - a wand of charming (6) (You took it off Pikel on level 5 of the Dungeon) Scrolls c - 2 scrolls of teleportation {@r4} h - a scroll of enchant armour i - a scroll of vulnerability {!r!r} l - a scroll of fog {unknown} p - 2 scrolls of brand weapon v - a scroll of fear {unknown} y - a scroll of poison {!r} z - a scroll of revelation {unknown} F - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} e - 3 potions of cancellation f - a potion of mutation {unknown} o - 2 potions of lignification {!q} q - a potion of attraction {unknown} r - a potion of degeneration {unknown} s - 6 potions of heal wounds {@q2} t - a potion of resistance {unknown} u - 4 potions of haste {unknown} w - a potion of invisibility {unknown} B - a potion of ambrosia {unknown} E - a potion of experience {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26424 Sewer (visited) Temple: D:4-7 Altars: Dithmenos Yredelemnul Shops: D:7 : Annotations: D:7 3 runed translucent doors, Minebeasties's ghost, novice DsBe #. #.# .. #.# . #) #.# ..# #. ########.# .. #. #........# $###.#. #.######## ...†...##.# #..#.## ##O@..# #....# ###..# ##.# #.# #.# ..# .## You could see a two-headed ogre. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog zombie Aim: a bullfrog zombie (almost destroyed, 90% to hit) The searing ray hits the bullfrog zombie! You destroy the bullfrog zombie! (Press . to maintain the ray.) 😕 HP[+1] MP[-2] You lost 2 mp, and now have 8/18 mp. Minebeasties's ghost yells, "Who would have thought, even in death it is a pleasure to sever!" Minebeasties's ghost says, "Are you willing to die fighting? I was!" Minebeasties's ghost says very slowly, "There's no hope." Minebeasties's ghost boasts, "I have defeated monsters you have never seen." You open the door. There is an open door here. You open the door. Found Aluav's Book Emporium. 😎 HP[+5] MP[+10] Your hp is fully restored (52). Your mp is fully restored (18). There is an open door here. There is an entrance to Aluav's Book Emporium here. You can access your shopping list by pressing '$'. You open the door. There is an open door here. You open the door. There is an entrance to Aluav's Book Emporium here. There is an open door here. F - a scroll labelled HAABRE XODWEAT You now have enough gold to buy a book of the Moon on this level. You can access your shopping list by pressing '$'. You now have 410 gold pieces (gained 11). A steam dragon comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. 😎 MP[-4] You lost 4 mp, and now have 14/18 mp. The magic dart hits the steam dragon. The steam dragon hisses angrily. Your fulminant prism crackles loudly. 😎 MP[-1] You lost 1 mp, and now have 13/18 mp. The magic dart hits the steam dragon. The blast of energy engulfs the steam dragon! You hear a shout! x5 😎 MP[-1] You lost 1 mp, and now have 12/18 mp. The magic dart hits the steam dragon. You kill the steam dragon! Your Dodging skill increases to level 5! 😎 HP[+1] MP[-1] You now have 53 max hp (+1). Your hp is fully restored (53). You lost 1 mp, and now have 11/18 mp. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. 😎 MP[+4] You regained 4 mp, and now have 15/18 mp. The magic dart hits the two-headed ogre. The two-headed ogre shouts in stereo! 😎 MP[-1] You lost 1 mp, and now have 14/18 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the two-headed ogre. 😎 MP[-1] You lost 1 mp, and now have 13/18 mp. The magic dart hits the two-headed ogre. 😎 MP[-1] You lost 1 mp, and now have 12/18 mp. The magic dart hits the two-headed ogre. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (lightly wounded, 92% to hit) The searing ray hits the two-headed ogre. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 10/18 mp. The searing ray hits the two-headed ogre! 😎 MP[-1] You lost 1 mp, and now have 9/18 mp. The searing ray hits the two-headed ogre. 😎 MP[-1] You lost 1 mp, and now have 8/18 mp. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 6 | 6.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 6 8 10 | 10.0 Alchemy | 1 2 3 4 | 4.0 Fighting | 3 4 | 4.8 Dodging | 4 5 | 5.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Dagger | | 3 | || 3 Whip | | | 5 || 5 Cast: Magic Dart | 55 | 159 | 90 || 304 Searing Ray | 2 | 6 | 28 || 36 Fulminant Prism | | | 2 || 2 Use: Scroll | | 7 | 3 || 10 Armour: Robe | 2 | 17 | 21 || 40 Dodge: Dodged | 6 | 18 | 19 || 43 Block: Other | | | 5 || 5 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, chequers_ecumenical_altar_simple_redux, minmay_door_square, st_stairs_12 D:2: layout_loops_ring, kennysheep_generic_room_8 D:3: layout_rooms D:4: layout_cave_pools, amcnicky_altar_gilded, serial_bayou, serial_bayou_pond_c, serial_bayou_shore_b, serial_bayou_shore_a, serial_bayou_shore_b D:5: layout_basic, portal_sewer_entry_e, uniq_pikel D:6: layout_basic, kennysheep_generic_room_7, uniq_eustachio D:7: layout_loops_cross, nemelex_dance_club_becter, mainiacjoe_overflow_alcove_4, nicolae_yredelemnul_ghost_church, minmay_temple_entry_poolview, serial_shops, nicolae_shop_window_shopping, kennysheep_mini_moat, grunt_ministairs_15 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brilapsti the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | magus.rc [v1.9.6] 240 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 243 | D:1 | Learned a level 2 spell: Searing Ray 302 | D:1 | Found a faded altar of an unknown god. 627 | D:1 | You pick up a book of Necromancy and begin reading... 627 | D:1 | You add the spells Necrotise, Vampiric Draining, Martyr's | Knell and Curse of Agony to your library. 969 | D:2 | Reached skill level 3 in Stealth 976 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1158 | D:3 | You pick up a book of Burglary and begin reading... 1158 | D:3 | You add the spells Ensorcelled Hibernation, Swiftness and | Passwall to your library. 1189 | D:3 | Reached skill level 4 in Spellcasting 1189 | D:3 | Reached skill level 5 in Conjurations 1347 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1684 | D:2 | You fall into a shaft and drop 1 floor! 1924 | D:2 | You pick up a book of Burglary and begin reading... 1978 | D:2 | Learned a level 4 spell: Fulminant Prism 2146 | D:2 | You pick up a book of Fire and begin reading... 2146 | D:2 | You add the spells Foxfire, Plasma Beam and Starburst to | your library. 2240 | D:3 | You pick up a book of Party Tricks and begin reading... 2240 | D:3 | You add the spells Apportation, Jinxbite and Alistair's | Intoxication to your library. 2669 | D:4 | Noticed an ogre 2673 | D:4 | Killed an ogre 2674 | D:4 | Reached skill level 5 in Spellcasting 2674 | D:4 | Reached skill level 1 in Alchemy 2674 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/14 2789 | D:4 | Reached skill level 4 in Stealth 2789 | D:4 | Reached skill level 6 in Conjurations 2789 | D:4 | Reached skill level 2 in Alchemy 2807 | D:4 | Reached XP level 6. HP: 32/32 MP: 3/15 3047 | D:4 | Found a shadowy altar of Dithmenos. 3211 | D:4 | You pick up a book of Blasting and begin reading... 3674 | D:5 | Entered Level 5 of the Dungeon 3803 | D:5 | Reached skill level 3 in Alchemy 3891 | D:5 | Noticed Pikel 4007 | D:5 | Found a glowing drain. 4015 | Sewer | Entered a sewer 4472 | Sewer | Reached XP level 7. HP: 17/36 MP: 7/16 4558 | D:5 | Killed Pikel 4559 | D:5 | Reached skill level 5 in Stealth 4559 | D:5 | Reached skill level 8 in Conjurations 4559 | D:5 | Reached skill level 4 in Alchemy 4559 | D:5 | Reached XP level 8. HP: 41/41 MP: 9/17 4828 | D:5 | Reached skill level 6 in Stealth 5205 | D:5 | Identified the ring "Qeydil" {rCorr Str-2 Int+3 Dex+2 | Slay+3} 5461 | D:6 | Reached skill level 9 in Conjurations 5900 | D:6 | Noticed Eustachio 5906 | D:6 | Killed Eustachio 5907 | D:6 | Reached skill level 10 in Conjurations 5907 | D:6 | Reached skill level 1 in Fighting 5922 | D:6 | Reached skill level 2 in Fighting 6027 | D:6 | Reached skill level 3 in Dodging 6205 | D:6 | Reached skill level 3 in Fighting 6622 | D:6 | You pick up a book of the Tundra and begin reading... 6622 | D:6 | You add the spells Hailstorm, Summon Ice Beast and Sculpt | Simulacrum to your library. 6867 | D:7 | Reached skill level 4 in Dodging 6867 | D:7 | Reached XP level 9. HP: 51/51 MP: 14/18 7049 | D:7 | Reached skill level 4 in Fighting 7264 | D:7 | Found a runed translucent gate. 7264 | D:7 | Found a runed translucent gate. 7264 | D:7 | Found a runed translucent gate. 7264 | D:7 | Noticed Minebeasties's ghost (novice DsBe) 7266 | D:7 | Found a basalt altar of Yredelemnul. 7371 | D:7 | Found Aluav's Book Emporium. 7409 | D:7 | Reached skill level 5 in Dodging 7430 | D:7 | Noticed a two-headed ogre 7439 | D:7 | Slain by a two-headed ogre Vanquished Creatures Pikel (D:5) Eustachio (D:6) A steam dragon (D:7) A water moccasin (D:6) 2 ice beasts (D:6) A black bear (D:6) An ogre (D:4) A phantom (D:6) A kobold brigand (Sewer) 3 scorpions 3 wights (D:7) 3 killer bees (D:7) A bombardier beetle (D:5) A bullfrog zombie (D:7) 5 hounds 2 jellies (D:6) A gnoll bouda (D:7) An orc priest (D:6) A sleepcap (D:5) 3 orc wizards A howler monkey zombie (D:7) 4 gnolls (D:7) 8 adders 2 shadow imps A white imp (D:6) 4 ufetubi A dart slug (D:1) A ribbon worm (D:2) 14 orcs 13 ball pythons 4 bats 15 endoplasms 4 giant cockroaches 6 goblins 7 hobgoblins 3 quokkas 7 frilled lizards 15 kobolds 18 rats 162 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms 2 creatures vanquished. Grand Total: 164 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2411 | 1202 | 33.3 | 123 | 39 | 24.1 +---------+---------+-------+---------+---------+------- D:1 | 33 | 2 | 5.7 | 21 | 2 | 8.7 D:2 | 63 | 13 | 17.1 | 28 | 1 | 3.4 D:3 | 76 | 0 | 0.0 | 16 | 0 | 0.0 D:4 | 306 | 0 | 0.0 | 11 | 0 | 0.0 D:5 | 205 | 674 | 76.7 | 9 | 9 | 50.0 D:6 | 961 | 303 | 24.0 | 20 | 2 | 9.1 D:7 | 767 | 91 | 10.6 | 18 | 5 | 21.7 Sewer | 0 | 119 | 100.0 | 0 | 20 | 100.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 5 6 | 6.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 6 8 10 | 10.0 Alchemy | 1 2 3 4 | 4.0 Fighting | 3 4 | 4.8 Dodging | 4 5 | 5.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Dagger | | 3 | || 3 Whip | | | 5 || 5 Cast: Magic Dart | 55 | 159 | 90 || 304 Searing Ray | 2 | 6 | 28 || 36 Fulminant Prism | | | 2 || 2 Use: Scroll | | 7 | 3 || 10 Armour: Robe | 2 | 17 | 21 || 40 Dodge: Dodged | 6 | 18 | 19 || 43 Block: Other | | | 5 || 5 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 451.6 Dungeon | 87.7 | 87.7 | N/A | N/A | 96.7 | 499.1 Sewer | 12.3 | 12.3 | N/A | N/A | 3.3 | 119.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7490 | 7282 | 208 | 353 | 6055 | 8 | 936.2 | Dungeon | 6923 | 6715 | 208 | 353 | 5567 | 7 | 989.0 | Sewer | 567 | 567 | 0 | 0 | 488 | 1 | 567.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1586 daAuts D:2: 1084 daAuts D:5: 1068 daAuts D:4: 991 daAuts D:1: 965 daAuts D:3: 652 daAuts D:7: 574 daAuts Sewer: 567 daAuts