Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7588233186878430385 51 brilapsti the Caller (level 3, -3/26 HPs) Began as a Demigod Summoner on May 22, 2024. Slain by Terence ... wielding a +2 mace of protection (11 damage) ... on level 1 of the Dungeon. The game lasted 00:04:47 (1253 turns). brilapsti the Caller (Demigod Summoner) Turns: 1253, Time: 00:04:48 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 38% Magic: 1/9 EV: 12 Int: 21 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . a - +0 dagger {short} rCold . . . (no shield) rNeg + . . i - +2 robe {rN+} rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.7 Dodging + Level 2.3 Stealth * Level 2.5 Spellcasting * Level 4.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 2% 1 i - Call Imp Summ 40% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 20% N/A 8% 3 Shock Conj/Air 8% 1d3 14% 1 Swiftness Air 2% N/A 38% 3 Summon Blazeheart Golem Fire/Summ 11% N/A 52% 4 Summon Lightning Spire Summ/Air 11% N/A 52% 4 Airstrike Air 1% 2d(1-17) 80% 4 Inventory: Hand Weapons a - a +0 dagger (weapon) {short} (You found it on level 1 of the Dungeon) Armour h - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) i - a +2 robe of positive energy (worn) (You took it off Jessica on level 2 of the Dungeon) Scrolls c - a scroll of noise {unknown} e - a scroll of immolation {unknown} f - a scroll of identify {unknown} g - a scroll of brand weapon {unknown} Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10746 Annotations: D:1 Terence ####.####### #.# #...# ...........####.##### ##.## .####.####.##.......# #.# .# #.#.........###.## #.###### .# #......##.####...## #....... .####.###..##.##......######.##.# ......# #.###.##.......#.....#... .####.###.# #..................†# ## #.....# ####@......#.###.##.. ####### ##@5...##.#....... #....###.#.#.##.# #.#.## #.#.#.##.# #.### #.....#... #.## #.)...#..# #..# #.....#... ##.# #.....#.## #.# #.....#.## You could see Terence (ally target) and a friendly cerulean imp (summoned). Message History 😎 MP[+1] Terence hits your cerulean imp with a +2 mace of protection! Your cerulean imp barely misses Terence. Terence misses your cerulean imp. Your cerulean imp completely misses Terence. Terence hits your cerulean imp with a +2 mace of protection! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. 😎 MP[-2] You lost 2 mp, and now have 2/9 mp. You swap places. Terence completely misses your cerulean imp. The adder zombie barely misses your cerulean imp. Your cerulean imp hits Terence but does no damage. Terence hits your cerulean imp with a +2 mace of protection! The adder zombie bites your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! 😎 MP[+1] Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. 😎 MP[-2] You lost 2 mp, and now have 1/9 mp. Your cerulean imp hits Terence but does no damage. You swap places. Terence hits your cerulean imp with a +2 mace of protection! Your cerulean imp hits Terence but does no damage. Terence hits your cerulean imp with a +2 mace of protection! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Things that are here: a +0 robe; a +0 club {mace}; the human skeleton of Jessica 😎 MP[+1] You see here a +0 short sword {short}. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-2] You lost 2 mp, and now have 0/9 mp. There is a stone staircase leading up here. Terence closely misses you. You climb upwards. There is a stone staircase leading down here. 😎 MP[+1] You hit Terence but do no damage. Your punch misses Terence. Terence closely misses you. You hit Terence but do no damage. Terence closely misses you. You barely miss Terence. Terence misses you. Your magical contamination has completely faded away. You closely miss Terence. Terence barely misses you. You barely miss Terence. Terence closely misses you. You closely miss Terence. Terence misses you. You barely miss Terence. Terence hits you with a +2 mace of protection. 😕 HP[-4] You take 4 damage, and now have 22/26 hp. You hit Terence but do no damage. Terence closely misses you. 😕 MP[+1] You hit Terence but do no damage. Terence completely misses you. You hit Terence. Terence hits you with a +2 mace of protection. 😮 HP[-6] You take 6 damage, and now have 16/26 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Terence hits you with a +2 mace of protection. 😮 HP[-2] MP[-2] You take 2 damage, and now have 14/26 hp. You lost 2 mp, and now have 0/9 mp. You hit Terence but do no damage. Terence barely misses you. Your cerulean imp barely misses Terence. You closely miss Terence. Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses Terence. 😨 HP[-1] You take 1 damage, and now have 13/26 hp. You closely miss Terence. Terence hits you but does no damage. Your cerulean imp hits Terence with a -2 spear. You catch the helpless Terence completely off-guard! You hit Terence. Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. 😨 HP[-5] You take 5 damage, and now have 8/26 hp. You hit Terence but do no damage. Terence closely misses you. Your cerulean imp hits Terence but does no damage. You barely miss Terence. Terence hits you with a +2 mace of protection! You die... Terence says, "Rest in peace." Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Stealth | 2 | 2.3 Summonings | 4 | 4.1 Dodging | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 36 Cast: Summon Small Mamm || 39 Call Imp || 12 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 38 Dodge: Dodged || 38 Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_cross D:2: layout_basic, serial_undead, serial_undead_d, serial_undead_a, serial_undead_a, serial_undead_b, serial_undead_a, serial_undead_b, cheibrodos_gnoll_hut, uniq_jessica, uniq_sigmund, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brilapsti the Demigod Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.9.6] 439 | D:1 | Reached skill level 2 in Spellcasting 514 | D:1 | Reached skill level 2 in Stealth 563 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 627 | D:1 | You pick up a book of Air and begin reading... 627 | D:1 | You add the spells Shock, Swiftness and Airstrike to your | library. 773 | D:1 | Learned a level 2 spell: Call Imp 892 | D:2 | Noticed Jessica 902 | D:2 | Killed Jessica 903 | D:2 | Reached skill level 4 in Summonings 903 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 1108 | D:2 | Noticed Terence 1109 | D:2 | magus.rc [v1.9.6] 1253 | D:1 | Slain by Terence Vanquished Creatures A bat (D:2) A ball python (D:2) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) Jessica (D:2) A dart slug (D:2) A bat skeleton (D:2) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python skeleton (D:2) 3 bats 2 frilled lizards (D:1) A giant cockroach zombie (D:2) 4 kobolds 2 rats 22 creatures vanquished. Grand Total: 25 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 41 | 55.4 | 21 | 4 | 16.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 14 | 41 | 74.5 | 8 | 4 | 33.3 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Stealth | 2 | 2.3 Summonings | 4 | 4.1 Dodging | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 36 Cast: Summon Small Mamm || 39 Call Imp || 12 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 38 Dodge: Dodged || 38 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 37.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 37.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1252 | 1221 | 31 | 0 | 827 | 2 | 626.0 | Dungeon | 1252 | 1221 | 31 | 0 | 827 | 2 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 862 daAuts D:2: 390 daAuts