Seeded DCSS version 0.27.1 (webtiles) character file. Game seed: 16843347396602353568 (custom seed) 46 bronco the Vexing (level 3, -2/26 HPs) Began as a Merfolk Arcane Marksman on Aug 28, 2021. Slain by a gnoll (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:46 (1004 turns). bronco the Vexing (Merfolk Arcane Marksman) Turns: 1004, Time: 00:02:47 Health: -2/26 AC: 2 Str: 10 XL: 3 Next: 68% Magic: 4/4 EV: 13 Int: 12 God: Gold: 40 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... e - amulet of the acrobat HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +0 hand axe Missiles f - 2 stones (quivered ammo) Armour d - a +0 robe (worn) Jewellery e - an amulet of the acrobat (around neck) Scrolls g - 3 scrolls of acquirement {unknown} Potions h - a potion of might {unknown} Skills: + Level 1.2 Fighting + Level 2.5 Slings + Level 3.2 Dodging + Level 1.3 Spellcasting + Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 8% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 12% 2 Tukima's Dance Hex 8% N/A 22% 3 Shock Conj/Air 0% 1d3 30% 1 Summon Small Mammal Summ 0% N/A 30% 1 Inner Flame Hex/Fire 4% N/A 41% 3 Portal Projectile Hex/Tloc 8% N/A 41% 3 Summon Guardian Golem Hex/Summ 4% N/A 41% 3 Call Canine Familiar Summ 0% N/A 65% 3 Swiftness Air 0% N/A 65% 3 Cause Fear Hex 4% N/A 58% 4 Airstrike Air 0% N/A 96% 4 Passage of Golubria Tloc N/A N/A 96% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History * * * LOW HITPOINT WARNING * * * Fire: 8 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 scale mail (67% to hit) You shoot a stone. The stone barely misses the gnoll. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Fire: 7 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 scale mail (67% to hit) You shoot a stone. The stone hits the gnoll but does no damage. The gnoll barely misses you. Fire: 6 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 scale mail (67% to hit) You shoot a stone. The stone hits the gnoll. The gnoll is lightly wounded. A frilled lizard comes into view. The gnoll barely misses you. Fire: 5 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 scale mail (lightly wounded, 67% to hit) You shoot a stone. The stone barely misses the gnoll. The frilled lizard hisses angrily. The gnoll barely misses you. Fire: 4 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 scale mail (lightly wounded, 67% to hit) You shoot a stone. The stone hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Fire: 3 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 scale mail (moderately wounded, 67% to hit) You shoot a stone. The stone hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. You die... #.#.#####.# #.########.###. #.#.#####.# #.# #.# ## #.#.......# #.# #.# # #.######### #.# ##'## # #.# #####.# ##...### #.##### #....)# ##.....## ......## #.##.## ##.......# #......# ######.#...####......... ................@......'......... ###....########)#...####.>....... ####...# #g##.## ##.......# .......# #( ### ##.....## ######.# #l ##...## .# .. ##'## # #. #.# #. # You could see a gnoll and a frilled lizard. Vanquished Creatures 2 gnolls (D:2) 4 ball pythons 4 bats 3 endoplasms A giant cockroach (D:2) 4 goblins (D:2) A hobgoblin (D:2) A frilled lizard (D:1) 4 kobolds 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bronco the Merfolk Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 185 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 729 | D:2 | Reached XP level 3. HP: 16/26 MP: 4/4 1004 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, chequers_serial_rivers_micro_d D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Slings | 2 | 2.5 Fighting | | 1.2 Spellcasting | | 1.3 Hexes | | 3.2 Action || total -------------------------++------- Fire: Hunting sling || 94 Cast: Corona || 7 Armor: Robe || 5 Dodge: Dodged || 35