Dungeon Sprint DCSS version 0.28-a0-479-g5baa6b73be (webtiles) character file. Game seed: 11048057370657163944 2101 bronco the Frost Mage (level 9, -1/76 HPs) Began as a Demonspawn Ice Elementalist on Sept 17, 2021. Was an Initiate of Ashenzari. Killed by divine providence ... invoked by a royal mummy (13 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:41 (160 turns). bronco the Frost Mage (Demonspawn Ice Elementalist) Turns: 160, Time: 00:06:41 Health: -1/76 AC: 25 Str: 20 XL: 9 Next: 7% Magic: 15/15 EV: 0 Int: 21 God: Ashenzari [......] Gold: 0 SH: 28 Dex: 17 Spells: 12/16 levels left rFire . . . SeeInvis + G - +14 obsidian axe {vorpal, Mesm Drain Fly SInv} rCold . . . Faith . I - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . H - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ++... NoTele + (no boots) Stlth +.........NoCast + (no amulet) HPRegen 0.22/turn B - ring "Shattered With Me" {Str+6, Bglg, Comp} (curse) MPRegen 0.14/turn C - +6 ring of strength @: flying, mesmerised A: antennae 1, thin skeletal structure 2, foul stench 1 a: Renounce Religion, Curse Item, Shatter the Chains You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Inventory: Hand Weapons F - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). G - the +14 obsidian axe (weapon) {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. J - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. K - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. L - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. M - the +1 broad axe of the Undead {elec, Will+++} (You found it in the Dungeon) It occasionally discharges a powerful burst of electricity upon striking a foe. Will: It greatly increases your willpower. Missiles E - 1000 sling bullets Armour a - a +0 robe h - a +5 crystal plate armour i - +5 gold dragon scales j - a +3 kite shield n - the +4 troll leather armour of the Great Game {*Corrode rC+ Regen+ Int+3 Dex+2} (You found it in the Dungeon) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rC: It protects you from cold. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. H - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. I - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery w - a ring of flight x - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence A - a +6 ring of intelligence B - the cursed ring "Shattered With Me" (left hand) {Str+6, Bglg, Comp} (You found it in the Dungeon) [ring of strength] Str: It affects your strength (+6). It has a curse which improves the following skills: Beguiling: Conjurations, Hexes and Translocations. Companions: Summonings and Necromancy. C - a +6 ring of strength (right hand) Wands t - a wand of mindburst (7) u - a wand of iceblast (7) v - a wand of acid (7) Scrolls g - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - 5 scrolls of identify s - 2 scrolls of fear Potions b - 10 potions of curing c - 9 potions of heal wounds d - 6 potions of haste e - 7 potions of magic f - 3 potions of berserk rage k - 3 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of might Miscellaneous D - a lightning rod (4/4) N - a phantom mirror O - a phantom mirror P - a condenser vane Skills: * Level 9.2 Fighting + Level 9.2 Axes + Level 1.6 Armour * Level 5.0 Dodging + Level 4.7 Stealth + Level 5.2 Shields + Level 4.2 Spellcasting + Level 11.4 Ice Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 13% 1 b - Frozen Ramparts Ice 100% 1d12 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 51% N/A 36% 3 Hailstorm Conj/Ice 28% 3d8 100% 4 Alistair's Intoxication Tmut/Pois 2% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 100% 5 Eringya's Noxious Bog Tmut/Pois 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You have a moderately thin skeletal structure. (Dex +4, Stealth++) You may rarely emit foul miasma when damaged in melee. Message History Visions of slaying the emperor scorpion flood into your mind. The royal mummy calls on the powers of darkness! The emperor scorpion convulses! x2; Your body is wracked with pain! The royal mummy calls on the powers of darkness! The emperor scorpion convulses! x2; Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * Your red devil hits the emperor scorpion from afar with a +0 trident. The emperor scorpion is skewered by barbed spikes. The mummy priest invokes the aid of its god against you. Something smites you! * * * LOW HITPOINT WARNING * * * Your sun demon closely misses the emperor scorpion. The royal mummy calls on the powers of darkness! The emperor scorpion convulses! x2; Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 9! Your Axes skill increases to level 9! Your Dodging skill increases to level 5! Your Shields skill increases to level 5! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 20, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... Your bones become somewhat less dense. Unknown command. Okay, then. Okay, then. You feel much better. Your red devil hits the emperor scorpion with a +0 trident. The emperor scorpion is skewered by barbed spikes. Your sun demon completely misses the emperor scorpion. The mummy priest invokes the aid of its god against you. Something smites you! * * * LOW HITPOINT WARNING * * * The emperor scorpion stings your chaos spawn!! The emperor scorpion claws your chaos spawn. x2 The royal mummy gestures at you while chanting. Something smites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8..▓ ▓..)}}..▓ ▓..}M:..▓ ▓..MsM..▓ ▓..MM...▓ ▓..3s4..▓ ▓..443..▓ ▓...@...▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see 2 royal mummies, 2 emperor scorpions, a mummy priest, 2 mummies, a friendly sun demon (summoned), a friendly rust devil (summoned), a friendly ynoxinul (summoned), a friendly chaos spawn (summoned) and a friendly red devil (summoned). Vanquished Creatures A death scarab (D) Blork the orc (D) A bullfrog (D) Crazy Yiuf (D) An iguana (D) A mummy (D) An endoplasm (D) A giant cockroach zombie (D) 8 creatures vanquished. Vanquished Creatures (collateral kills) A mummy priest (D) A slime creature (D) Sigmund (D) Dowan (D) 2 wights (D) Jessica (D) A mummy (D) 2 river rats (D) An adder skeleton (D) 11 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bronco the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 3 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 3 | D | Found the +10 dark maul {vorpal} 3 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 3 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 3 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the +9 sword of Zonguldrok {reap} 3 | D | Found the +13 scythe of Curses {drain, Drain} 3 | D | Found the +5 sword of Power {vorpal} 3 | D | Found the +7 mace of Variability {chain chaos} 3 | D | Found the +7 Singing Sword {vorpal, sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 7 | D | Found a shimmering blue altar of Sif Muna. 7 | D | Found a sacrificial altar of Ru. 7 | D | Found a bloodstained altar of Trog. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found an iron altar of Okawaru. 7 | D | Found a sparkling altar of Nemelex Xobeh. 9 | D | Found a transporter. 9 | D | Found an ancient bone altar of Kikubaaqudgha. 9 | D | Found a viscous altar of Jiyva. 9 | D | Found a corrupted altar of Lugonu. 9 | D | Found a hazy altar of Hepliaklqana. 9 | D | Found a burning altar of Makhleb. 9 | D | Found an opulent altar of Gozag. 9 | D | Banished a spatial maelstrom 46 | D | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 46 | D | Reached XP level 2. HP: 31/31 MP: 5/5 55 | D | Became a worshipper of Ashenzari the Shackled 85 | D | Entered arena 2. 85 | D | Identified the +4 troll leather armour of the Great Game | {*Corrode rC+ Regen+ Int+3 Dex+2} 85 | D | Noticed a slime creature 85 | D | Found a transporter. 89 | D | Killed a slime creature 90 | D | Reached skill level 1 in Shields 90 | D | Reached skill level 7 in Ice Magic 90 | D | Reached XP level 3. HP: 31/36 MP: 5/7 90 | D | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 90 | D | Reached XP level 4. HP: 38/43 MP: 5/8 90 | D | Reached XP level 5. HP: 42/48 MP: 5/9 99 | D | Entered arena 3. 99 | D | Identified the +1 broad axe of the Undead {elec, Will+++} 99 | D | Found a transporter. 103 | D | Reached skill level 8 in Ice Magic 103 | D | Reached XP level 6. HP: 51/55 MP: 6/11 113 | D | Entered arena 4. 113 | D | Identified the +2 whip of Fortitude {antimagic, Fly rElec} 113 | D | Found a transporter. 116 | D | Reached skill level 9 in Ice Magic 125 | D | Entered arena 5. 125 | D | Identified the +11 arbalest of Haunted Exoneration {penet, | Int+2} 125 | D | Noticed a mummy priest 125 | D | Found a transporter. 129 | D | Killed a mummy priest 130 | D | Reached skill level 1 in Armour 130 | D | Reached skill level 10 in Ice Magic 130 | D | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 130 | D | Reached XP level 7. HP: 63/63 MP: 11/13 130 | D | Reached XP level 8. HP: 69/69 MP: 11/14 136 | D | Entered arena 6. 136 | D | Identified the +4 falchion "Ninex" {spect, *Rage Int+2 | Dex-4} 136 | D | Noticed Sigmund 136 | D | Noticed Jessica 136 | D | Noticed Blork the orc 136 | D | Noticed Crazy Yiuf 136 | D | Noticed Dowan 136 | D | Found a transporter. 139 | D | Killed Crazy Yiuf 139 | D | Killed Dowan 140 | D | Reached skill level 11 in Ice Magic 140 | D | Killed Jessica 141 | D | Killed Blork the orc 141 | D | Killed Sigmund 157 | D | Learned a level 3 spell: Frozen Ramparts 157 | D | Entered arena 7. 157 | D | Found the +7 great mace "Undeadhunter" {disrupt, rN+} 157 | D | Noticed a royal mummy 157 | D | Noticed a royal mummy 157 | D | Noticed a mummy priest 157 | D | Noticed a death scarab 158 | D | Noticed an emperor scorpion 158 | D | Found a transporter. 158 | D | Noticed an emperor scorpion 159 | D | Killed a death scarab 160 | D | Reached skill level 5 in Dodging 160 | D | Reached skill level 5 in Shields 160 | D | Gained mutation: You have a moderately thin skeletal | structure. (Dex +4, Stealth++) [demonic ancestry] 160 | D | Reached XP level 9. HP: 6/76 MP: 15/15 160 | D | Killed from afar by a royal mummy Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 7 8 9 | 9.2 Axes | 2 3 7 9 | 9.2 Dodging | 2 3 5 | 5.0 Stealth | 2 3 4 | 4.7 Shields | 1 4 5 | 5.2 Spellcasting | 3 4 | 4.2 Ice Magic | 7 8 10 11 | 11.4 Armour | 1 | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Broad axe | 3 | 7 | 5 || 15 Invok: Curse Item | | 1 | || 1 Use: Potion | 1 | | 1 || 2 Stab: Distracted | | 1 | || 1 Armor: Plate armour | 1 | 1 | 2 || 4 Block: Kite shield | 4 | 11 | 9 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 168 | 0 | 0 | 0 | 1 | 168.0 | Dungeon | 168 | 168 | 0 | 0 | 0 | 1 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 168 daAuts