Dungeon Sprint DCSS version 0.28-a0-1213-g0243856f03 (webtiles) character file. Game seed: 17655422673990738621 0 bronco the Gusty (level 1, -5/13 HPs) Began as a Human Air Elementalist on Dec 21, 2021. Slain by a wyvern (18 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (6 turns). bronco the Gusty (Human Air Elementalist) Turns: 6, Time: 00:00:12 Health: -5/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 7% N/A 14% 2 Swiftness Air 10% N/A 19% 3 Airstrike Air 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, bronco the Human Air Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. Found 243 gold pieces. You close the door. You open the door. 2 wyverns come into view. The wyvern hisses angrily. Found 243 gold pieces. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the wyvern. The wyvern is lightly wounded. The zap hits the wyvern. The wyvern is lightly wounded. The wyvern hisses angrily. The zap hits the wyvern. The wyvern is lightly wounded. The wyvern completely misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the wyvern. The wyvern is lightly wounded. The zap misses the wyvern. The wyvern bites you!! Ouch! That really hurt! You die... # #. #+# #l##.## #l@<.+ #.##.## #. #+# # .$. .m#.. ##. .## ## ## You could see 2 wyverns. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bronco the Human Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a merfolk siren 4 | D | Noticed a wyvern 4 | D | Noticed a wyvern 6 | D | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Cast: Shock || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 6 daAuts