Seeded DCSS version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 15007771747203934154 (custom seed) 44 bronco the Magician (level 3, -1/26 HPs) Began as a Hill Orc Hedge Wizard on Feb 22, 2022. Slain by a gnoll (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:39 (2364 turns). bronco the Magician (Hill Orc Hedge Wizard) Turns: 2364, Time: 00:05:39 Health: -1/26 AC: 2 Str: 12 XL: 3 Next: 62% Magic: 6/7 EV: 12 Int: 16 God: Gold: 51 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . k - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 whip k - a +0 mace (weapon) Missiles e - 45 stones l - 5 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - 2 scrolls of identify {unknown} g - a scroll of summoning {unknown} i - a scroll of fear {unknown} j - a scroll of blinking {unknown} m - a scroll of amnesia {unknown} Potions h - a potion of curing {unknown} Skills: - Level 1.6 Dodging - Level 1.6 Stealth - Level 3.1 Spellcasting + Level 2.1 Conjurations - Level 1.0 Summonings - Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Call Imp Summ 5% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Static Discharge Conj/Air 5% N/A 19% 2 Blink Tloc 8% N/A 21% 2 Conjure Flame Conj/Fire 5% 6-21 34% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Sticky Flame Conj/Fire 5% 2d3 75% 4 Dispel Undead Necr 2% 3d7 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll closely misses you. The gnoll closely misses your shadow imp. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. Your shadow imp hits the gnoll but does no damage. The gnoll hits you from afar with a +0 spear. The gnoll closely misses your shadow imp. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 halberd (almost dead, ally target, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! Your shadow imp hits the gnoll. The gnoll dies! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your Conjurations skill increases to level 2! The gnoll hits your shadow imp with a +0 spear. Your shadow imp closely misses the gnoll. The gnoll closely misses your shadow imp. Your shadow imp barely misses the gnoll. The gnoll misses your shadow imp. Your shadow imp hits the gnoll. Something hits your shadow imp. There is a stone staircase leading up here. The gnoll hits you from afar with a +0 spear! You die... .# #......# #.###...##### ## #..###.# #............ # #..# #.# #..####.##### ## #..###.# #..####.# ## .## #...##.# #.......# ##. ..## ###.#.##.# ###.########.. ...## ##.#.#.##.###.#..## ##... ....####....#.##.##......####.... )...'...........@.g........)'.... ....####...##.###........####.... ...######.....# ##......## ##... ......# #.##### ##...### ##.. .####.# #.# ##.## ##. ## #.# #.# #.# ## #####.###.# #.# #. ##........# #.# #. ##.##.##### #.# #. You could see a gnoll. Vanquished Creatures 3 endoplasms 2 giant cockroaches (D:1) 6 goblins A hobgoblin (D:1) 3 jackals (D:2) 3 quokkas (D:1) 2 bats 2 frilled lizards (D:2) 2 kobolds 5 rats A spectral kobold (D:1) 30 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 1 creature vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bronco the Hill Orc Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 358 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1029 | D:1 | Reached skill level 3 in Spellcasting 1216 | D:1 | Found a faded altar of an unknown god. 1415 | D:2 | Learned a level 2 spell: Call Imp 1585 | D:2 | Reached XP level 3. HP: 17/26 MP: 2/7 2364 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms, dreamdust_ecumenical_altar_drowned_temple, st_stairs_3, minmay_misc_feat_roman, due_unseen_surprise D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Conjurations | 2 | 2.1 Dodging | | 1.6 Stealth | | 1.6 Summonings | | 1.0 Translocations | | 0.7 Action || total -------------------------++------- Melee: Dagger || 33 Punch || 2 Whip || 11 Mace || 3 Cast: Magic Dart || 73 Call Imp || 2 Armor: Robe || 7 Dodge: Dodged || 38