Seeded DCSS version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 3121381558354691732 (custom seed) 725925 bronco the Axe Maniac (level 27, -5/191 HPs) Began as a Minotaur Monk on Sept 9, 2022. Was the Champion of Trog. Slain by a ghost moth (7 damage) ... while paralysed by accursed screaming ... on level 7 of the Abyss. The game lasted 05:49:35 (70683 turns). bronco the Axe Maniac (Minotaur Monk) Turns: 70683, Time: 05:49:36 Health: -5/191 AC: 45 Str: 41 XL: 27 Magic: 0/22 EV: 2 Int: 5 (10) God: Trog [******] Gold: 4324 SH: 0 Dex: 14 (15) Spells: 26/26 levels left rFire + + + SeeInvis + z - +9 broad axe of Ash {vorpal, Fly rN+} rCold + + + Faith . H - +2 shield of Resistance {rF++ rC++ Will++} rNeg + + . Spirit . J - +7 crystal plate armour of Egalitarianism {rC+++ Regen+ Str-2 Dex+5} rPois + Reflect . F - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + Harm . h - +0 cloak of the Spider Nest {rN+ Regen+ rCorr Str+4} rCorr + Rampage . D - +3 pair of gauntlets of War {Slay+5} Will ++++. Rage 3% W - +2 pair of boots of Parsimonious Miracles {+Inv rPois rF+ Dex-4} Stlth .......... (no amulet) HPRegen 0.00/turn Z - ring of Dim Light {Str+6 Dex+5} MPRegen 0.18/turn E - +6 ring of intelligence @: paralysed, sick, flying, studying Long Blades, unable to read, unable to drink A: horns 2, retaliatory headbutt, sense surroundings 1, screaming 2, strong 1, [berserk 1], [clumsy 2], [deformed body], dopey 1[+1], [frail 3], [no potion heal 2], [inability to drink after injury 2], [inability to read after injury 2] }: 5/15 runes: decaying, slimy, silver, abyssal, gossamer a: Renounce Religion, Evoke Invisibility, Berserk, Trog's Hand, Brothers in Arms You were on level 7 of the Abyss. You worshipped Trog. Trog was exalted by your worship. You visited 13 branches of the dungeon, and saw 59 of its levels. You visited the Abyss 2 times. You visited 1 bazaar. You also visited: Trove, Bailey, Gauntlet, Ice Cave and Desolation. You collected 11302 gold pieces. You spent 6978 gold pieces at shops. Inventory: Hand Weapons a - the +5 executioner's axe "Lesm" {speed, rN+ Will+ Dex+3} (You acquired it on level 12 of the Dungeon) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Will: It increases your willpower. b - the +12 battleaxe "Duymes" {flame, Str+4 Dex+3} (Trog gifted it to you on level 8 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). q - a +9 broad axe of flaming z - the +9 broad axe of Ash (weapon) {vorpal, Fly rN+} (You acquired it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. Fly: It grants you flight. Missiles V - 9 silver javelins (quivered) Armour h - the +0 cloak of the Spider Nest (worn) {rN+ Regen+ rCorr Str+4} (You found it in a Gauntlet) Str: It affects your strength (+4). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. D - the +3 pair of gauntlets of War (worn) {Slay+5} (You bought it in a shop on level 2 of the Elven Halls) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). F - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You acquired it on level 5 of the Lair of Beasts) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. H - the +2 shield of Resistance (worn) {rF++ rC++ Will++} (You bought it in a shop on level 2 of the Elven Halls) rF: It greatly protects you from fire. rC: It greatly protects you from cold. Will: It greatly increases your willpower. J - the +7 crystal plate armour of Egalitarianism (worn) {rC+++ Regen+ Str-2 Dex+5} (You acquired it on level 2 of the Depths) Str: It affects your strength (-2). Dex: It affects your dexterity (+5). rC: It renders you almost immune to cold. Regen: It increases your rate of health regeneration. O - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it on level 3 of the Depths) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. W - the +2 pair of boots of Parsimonious Miracles (worn) {+Inv rPois rF+ Dex-4} (You found it in a Gauntlet) Dex: It affects your dexterity (-4). rF: It protects you from fire. rPois: It protects you from poison. +Inv: It lets you turn invisible. Y - a +1 pair of boots of rampaging Jewellery i - a ring of flight p - a +4 ring of slaying r - an amulet of reflection y - the ring of Zim Baj {Will+ MP+9} (You found it on level 4 of the Realm of Zot) [ring of magical power] MP: It affects your magic capacity (+9). Will: It increases your willpower. E - a +6 ring of intelligence (right hand) P - an amulet of the acrobat U - the amulet of Vitality {RegenMP++ Regen++} (You acquired it on level 4 of the Depths) [amulet of magic regeneration] It increases your rate of magic regeneration. Regen: It increases your rate of health regeneration. Z - the ring of Dim Light (left hand) {Str+6 Dex+5} (You bought it in a shop on level 2 of the Orcish Mines) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+5). Wands e - a wand of digging (2) M - a wand of flame (5) S - a wand of light (38) X - a wand of roots (62) Scrolls f - 4 scrolls of enchant armour j - 5 scrolls of silence k - 4 scrolls of enchant weapon m - 27 scrolls of teleportation n - 10 scrolls of poison v - 8 scrolls of fear I - 3 scrolls of magic mapping K - 12 scrolls of immolation L - 4 scrolls of brand weapon Potions c - 15 potions of ambrosia d - 2 potions of mutation g - 2 potions of magic o - 2 potions of invisibility A - 7 potions of flight B - 18 potions of curing G - a potion of resistance N - 8 potions of haste R - 8 potions of might Miscellaneous l - a condenser vane t - a box of beasts w - a phantom mirror T - the horn of Geryon (inert) Skills: O Level 27 Fighting O Level 27 Axes - Level 22.7 Throwing O Level 27 Armour - Level 19.8 Dodging - Level 1.5 Stealth + Level 9.5 Shields - Level 21.9 Evocations You had 26 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 0% 1d3 99% 1 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:10 Swamp (4/4) Lair:3 Spider (4/4) Lair:3 Slime (5/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Hell (visited) Dis (3/7) Hell Geh (0/7) Hell Coc (3/7) Hell Tar (0/7) Hell Zot (5/5) Depths:4 Bailey (visited) IceCv (visited) Desolation (visited) Gauntlet (visited) Altars: Ashenzari Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Trog Vehumet Wu Jian Xom Yredelemnul Jiyva Shops: D:3 * D:13 : Orc:2 ==!=[ Elf:2 [*([ Elf:3 ? Vaults:1 [ Vaults:2 [ Depths:1 [ Depths:2 : Depths:3 ! Depths:4 * Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:2 Depths:3 Pandemonium: Depths:2 Depths:4 Ziggurat: Depths:4 Annotations: Depths:4 4 runed translucent doors Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You passively map a small area around you. You frequently scream uncontrollably at your foes. Your muscles are strong. (Str +4, Int/Dex -1) [You sometimes lose your temper in combat.] [You are very clumsy. (Dex -4)] [Armour fits poorly on your strangely shaped body.] [You are very dopey. (Int -4)] [You are extremely frail. (-30% HP)] [Potions cannot restore your health.] [You sometimes lose the ability to drink potions when taking damage.] [You sometimes lose the ability to read scrolls when taking damage.] Message History The thrashing horror holds its ground! Your thrashing horror tramples the thrashing horror but does no damage. The spatial maelstrom hits you! * * * LOW HITPOINT WARNING * * * The spatial maelstrom hits you but does no damage. The lich touches you but does no damage. A starcursed mass splits. The thrashing horror tramples you but does no damage. x2 Your thrashing horror tramples the raiju but does no damage. Your thrashing horror misses the raiju. The ghost moth stares at you. A raiju comes into view. The lich touches you but does no damage. A starcursed mass splits. x2 The bone dragon bites you but does no damage. The bone dragon claws you. * * * LOW HITPOINT WARNING * * * The bone dragon tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! You feel ill. You feel a strong urge to scream, but you are unable to make a sound! A hellephant and a spatial vortex come into view. The hellephant trumpets! The thrashing horror is no longer moving slowly. Your thrashing horror barely misses the thrashing horror. Your thrashing horror tramples the thrashing horror. The thrashing horror holds its ground! The thrashing horror churns violently! The thrashing horror seems to grow stronger. The thrashing horror tramples you but does no damage. x2 Your thrashing horror tramples the raiju. The raiju holds its ground! Your thrashing horror tramples the raiju but does no damage. The lich touches you but does no damage. The starspawn tentacle grabs your thrashing horror. The starspawn tentacle constricts your thrashing horror. The ghost moth hits you. * * * LOW HITPOINT WARNING * * * The ghost moth hits you! You die... .## # ... ' #...#.v# ## #.. #.Y.#..#...# #.. #t..#§#..#...## #.. #Xv.v.v.... . .. #§§X#Xwtx..#. .....## #..XXX#X3X#.. . .._ #@D*XX..##. ..... #.vXyXLXXXX##.X .# ###XvXXXX3##.. . # # .Xv│3hhXXXX2X ...... ww