Dungeon Sprint DCSS version 0.32-a0-41-gec2d92a32c (webtiles) character file. Game seed: 13120920466131627105 25 bronco the Trooper (level 3, -2/44 HPs) Began as an Oni Fighter on Jan 25, 2024. Slain by an ogre ... wielding a +0 giant club (32 damage) ... in the Dungeon (Sprint I: "Red Sonja") on Jan 26, 2024. The game lasted 00:00:24 (85 turns). bronco the Trooper (Oni Fighter) Turns: 85, Time: 00:00:24 Health: -2/44 AC: 3 Str: 22 XL: 3 Next: 4% Magic: 3/3 EV: 9 Int: 9 God: Gold: 0 SH: 8 Dex: 8 Spells: 2/2 levels left rFire . . . a - +0 flail rCold . . . c - +0 kite shield rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 kite shield (worn) Wands i - a wand of mindburst (15) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: - Level 5.7 Fighting + Level 2.9 Maces & Flails - Level 3.8 Dodging - Level 3.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Ijyb barely misses you. You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You hit Ijyb. You kill Ijyb! Your Fighting skill increases to level 5! Your Dodging skill increases to level 3! Your Shields skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x3 i - a wand of mindburst (15) There is an open door, spattered with blood here. Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb You are no longer berserk. You are exhausted. You feel yourself slow down. Unknown command. Unknown command. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You barely miss the ogre. The ogre completely misses you. You hit the ogre but do no damage. Your headbutt misses the ogre. The ogre hits you with a +0 giant club! You hit the ogre. You headbutt the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bronco the Oni Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 2 | D | Noticed Ijyb 13 | D | Killed Ijyb 14 | D | Reached skill level 5 in Fighting 14 | D | Reached XP level 2. HP: 29/36 MP: 2/2 14 | D | Reached XP level 3. HP: 36/44 MP: 3/3 81 | D | Noticed an ogre 85 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.7 Dodging | 3 | 3.8 Shields | 3 | 3.8 Maces & Flails | | 2.9 Action || total ---------------------------++------- Melee: Flail || 13 Headbutt || 3 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 3 Block: Kite shield || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 69 | 0 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 69 | 0 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 91 daAuts