Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5662220632956469854 0 bronco the Shooter (level 1, 16/16 HPs) Began as a Demonspawn Hunter on May 13, 2024. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). bronco the Shooter (Demonspawn Hunter) Turns: 1, Time: 00:00:06 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies Skills: + Level 2.0 Fighting + Level 3.6 Ranged Weapons + Level 1.7 Dodging + Level 0.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, bronco the Demonspawn Hunter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Your library has no spells. Unknown command. You have escaped! #.#...~.. #.#.~~~.###### #...~......... #.~~~.~~~~~.## #.~...~...~... .#.~.~~~.~.~~~. ...~.....~...~. ~~.~~~.@.~~~.~~ .~...~.....~... .~~~.~.~~~.~.#. ...~...~...~.# ##.~~~~~.~~~.# .........~...# ######.~~~.#.# ..~...#.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bronco the Demonspawn Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic