Dungeon Crawl Stone Soup version 0.32-a0-2015-g0644d943d1 (webtiles) character file. Game seed: 5221371520977452257 288 bronco the Ducker (level 6, -2/45 HPs) Began as a Djinni Conjurer on Aug 6, 2024. Slain by a river rat (4 damage) ... in a sewer. The game lasted 00:10:02 (2403 turns). bronco the Ducker(Djinni Conjurer) Turns: 2403, Time: 00:10:03 Health: -2/45 AC: 4 Str: 6 XL: 6 Next: 57% Gold: 154 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . t - +3 short sword (speed) rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-3 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 154 gold pieces. Inventory: Hand Weapons d - a +0 short sword t - a +3 short sword of speed (weapon) u - a +0 spear Missiles c - 19 stones s - a curare-tipped dart Armour a - a +0 robe b - a +0 leather armour (worn) i - a +0 helmet (worn) k - a +0 ring mail Jewellery l - a ring of protection from cold Talismans o - a serpent talisman Scrolls f - 3 scrolls of identify g - 2 scrolls of fog Skills: * Level 2.5 Fighting - Level 5.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 3% 1 b - Searing Ray Conj 46% 2d6 4% 2 c - Fulminant Prism Conj/Alch 11% 3d9 28% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 28% 4 e - Freeze Ice 92% 1d9 3% 1 f - Scorch Fire 46% 2d6 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (1/1) Temple: D:4-7 Altars: Annotations: D:5 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a river rat corpse. Found a glowing drain. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! The river rat squeaks loudly. The rat squeaks loudly. Found a gate leading back out of this place. There is an empty arch of ancient stone here. You feel very mighty all of a sudden. As you read the scroll of fog, it dissolves into smoke. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (blue smoke, wandering, hasn't noticed you, 78% to hit) Okay, then. The rat bites you but does no damage. There is a gate leading back out of this place here. You hit the rat. You kill the rat! The rat completely misses you. You barely miss the rat. The rat bites you but does no damage. You puncture the rat! You kill the rat! The river rat bites you but does no damage. You completely miss the river rat. You closely miss the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You closely miss the river rat. The river rat closely misses you. The river rat bites you. You die... ############### .rr§r@rr§§§.rr~ ############### You could see 2 river rats and a rat (wandering). Vanquished Creatures A kobold brigand (D:6) A jelly (D:5) 2 iguanas 2 river rats (D:5) 4 adders 2 ufetubi (D:5) 2 ribbon worms (D:5) A dart slug (D:1) 7 bats 5 endoplasms 2 giant cockroaches 3 goblins 8 hobgoblins 10 jackals 8 kobolds 4 quokkas 4 ball pythons (D:1) A frilled lizard (D:2) 3 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bronco the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bronco set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 65 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 158 | D:1 | Reached skill level 3 in Dodging 465 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 465 | D:1 | Learned a level 1 spell: Freeze 1012 | D:2 | Reached skill level 4 in Dodging 1108 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1729 | D:2 | Found a faded altar of an unknown god. 1813 | D:3 | Reached skill level 5 in Dodging 2019 | D:3 | You are sucked into a shaft and drop 3 floors! 2041 | D:6 | Reached XP level 5. HP: 25/36 MP: 0/0 2041 | D:6 | Learned a level 2 spell: Scorch 2109 | D:6 | Noticed a kobold brigand 2121 | D:6 | Killed a kobold brigand 2122 | D:6 | Reached skill level 1 in Fighting 2171 | D:5 | Entered Level 5 of the Dungeon 2171 | D:5 | Noticed Ijyb 2206 | D:5 | Reached XP level 6. HP: 2/43 MP: 0/0 2389 | D:5 | Found a glowing drain. 2393 | Sewer | Entered a sewer 2402 | Sewer | HP: 2/45 [river rat (6)] 2403 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, chequers_decorated_corner, chequers_serial_rivers_micro_a D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, minivault_25 D:3: layout_basic, cheibrodos_worm_habitat, nicolae_overflow_ecumenical_swirl D:5: minmay_spotlight, layout_layer_cave, gup_sewer_entry_spiral, grunt_ministairs_9, corexii_item_surrounded_by_moat, nicolae_shop_self_help, uniq_ijyb D:6: layout_loops_ring, nicolae_dithmenos_through_a_glass_darkly, uniq_menkaure, uniq_edmund Sewer: sewer_kobolds Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 5 | 5.1 Fighting | 2 | 2.5 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 35 || 35 Cast: Magic Dart | 67 | 53 || 120 Searing Ray | | 13 || 13 Scorch | | 1 || 1 Use: Scroll | | 6 || 6 Potion | | 5 || 5 Armour: Leather armour | 9 | 42 || 51 Robe | 1 | || 1 Dodge: Dodged | 4 | 26 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2372 | 2310 | 62 | 212 | 1652 | 6 | 395.3 | Dungeon | 2364 | 2302 | 62 | 212 | 1652 | 5 | 472.8 | Sewer | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 910 daAuts D:1: 890 daAuts D:3: 216 daAuts D:5: 195 daAuts D:6: 151 daAuts Sewer: 8 daAuts