Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 13419923476381361604 38 bronco the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Sept 17, 2024. Mangled by an ice beast (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:13 (1383 turns). bronco the Conjurer (Deep Elf Conjurer) Turns: 1383, Time: 00:03:14 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 25% Magic: 0/9 EV: 11 Int: 24 God: Gold: 105 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of ice Scrolls g - a scroll of immolation {unknown} h - a scroll of silence {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of degeneration {unknown} e - 2 potions of heal wounds {unknown} f - 2 potions of curing {unknown} j - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.4 Spellcasting * Level 5.2 Conjurations * Level 0.8 Translocations * Level 0.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Shops: D:2 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ice beast is severely wounded. The searing ray hits the ice beast. The ice beast is severely wounded. You finish channelling your searing ray. The ice beast misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is severely wounded. The ice beast hits you but does no damage. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 100% to hit) The magic dart hits the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ...(. .... ...# ########### ... .........<# ..########.### ..# #.# ##Y## #.# #.@.# #.# #.P.# #.# #...# #.# ##.## #.## #.# #..# ##.## #####.# ..###...###...#.# .P....._.)...P...# ...###...###...#.# You could see an ice beast. Vanquished Creatures An orc (D:3) 4 endoplasms 4 goblins 3 hobgoblins (D:1) 3 kobolds 7 ball pythons 4 bats 6 frilled lizards 3 rats A spectral hobgoblin (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bronco the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 156 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 405 | D:1 | Reached skill level 5 in Conjurations 885 | D:2 | Found Roaf's Distillery. 899 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1032 | D:2 | Found a faded altar of an unknown god. 1104 | D:2 | Learned a level 2 spell: Searing Ray 1343 | D:3 | Found a white marble altar of Elyvilon. 1373 | D:3 | Noticed an ice beast 1383 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, chequers_serial_rivers_micro_e, wander_ebering_terrifying_dragon_lair D:2: layout_rooms, serial_shops, shop, dreamdust_ecumenical_altar_drowned_temple D:3: layout_basic, elyvilon_altar_1, old_standard_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.4 Translocations | | 0.8 Alchemy | | 0.7 Action || total ---------------------------++------- Cast: Magic Dart || 68 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 8