Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17076802969828308207 41 bronco the Conjurer (level 3, 24/24 HPs) Began as a Formicid Conjurer on Sept 27, 2024. Got out of the dungeon alive. The game lasted 00:04:18 (1528 turns). bronco the Conjurer (Formicid Conjurer) Turns: 1528, Time: 00:04:19 Health: 24/24 AC: 3 Str: 11 XL: 3 Next: 75% Magic: 6/6 EV: 10 Int: 19 God: Gold: 53 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . m - +0 battleaxe rCold . . . (no shield) rNeg . . . h - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 short sword m - a +0 battleaxe (weapon) Missiles o - 5 javelins Armour a - a +0 robe h - a +0 leather armour (worn) n - a +0 scale mail Scrolls d - 2 scrolls of fear {unknown} g - a scroll of revelation {unknown} i - a scroll of torment {unknown} j - a scroll of identify {unknown} k - a scroll of immolation {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} l - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth * Level 2.5 Spellcasting * Level 4.3 Conjurations * Level 0.9 Translocations * Level 1.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 5% 2 Freeze Ice 8% 1d3 22% 1 Hailstorm Conj/Ice 10% 3d6 26% 3 Frozen Ramparts Ice 4% 1d1 54% 3 Fulminant Prism Conj/Alch 6% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder is severely wounded. You closely miss the adder. The adder is severely wounded. The adder completely misses you. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. The adder bites you but does no damage. The adder barely misses you. x2 Your magical contamination has completely faded away. You miss the adder. The adder is severely wounded. The adder bites you. x2 The magic dart hits the adder. The adder is almost dead. The adder closely misses you. You closely miss the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You hit the adder. You kill the adder! You feel sick. You feel sick. There is an open door here. You feel sick. You feel sick. There is an open door here. You feel sick. You are no longer poisoned. You see here a +0 hand axe. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. HP restored. You see here a bat skeleton. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ###+######^.##.##.#. #####.....'........÷.... #####...#.....#####.##.##.## #...#.ß.+..⌠..# #........# #.#.#...#.....### ####...... #...#####.....'.# ##....# ##.## ###'###.## #.#.## #.# #...#...# #.#.# #.# #.@.###.# #.#.## #.# #...# #.# ##.#.## #.########### #.# #....~≈ #.#.........# #.#####...~≈≈ #...######### #.##.##...≈≈≈ ###.# #.......##≈≈≈ #.# ##.###...~≈≈≈ #.# #.##.....~≈≈≈ #.# ##.#.#...≈≈≈≈ There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 ball pythons 5 bats (D:1) 3 endoplasms 2 giant cockroaches (D:1) A hobgoblin (D:1) 7 jackals 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:2) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bronco the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 588 | D:1 | Reached skill level 4 in Conjurations 930 | D:1 | Found a faded altar of an unknown god. 1122 | D:1 | Reached XP level 3. HP: 23/24 MP: 3/6 1276 | D:2 | Reached skill level 1 in Alchemy 1379 | D:2 | Found Zufohoacw's Jewellery Shoppe. 1528 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring, nicolae_ecumenical_lake_church D:2: layout_rooms, serial_shops, shop, kennysheep_generic_room_11, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.3 Alchemy | 1 | 1.2 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.5 Translocations | | 0.9 Action || total ---------------------------++------- Melee: Dagger || 1 Short sword || 3 Battleaxe || 5 Cast: Magic Dart || 59 Armour: Robe || 16 Leather armour || 13 Dodge: Dodged || 20