Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16048755399592520557 97 bronco the Conjurer (level 4, -8/27 HPs) Began as an Octopode Conjurer on Sept 30, 2024. Mangled by an ice beast (14 damage) ... on level 3 of the Dungeon. The game lasted 00:04:35 (2441 turns). bronco the Conjurer (Octopode Conjurer) Turns: 2441, Time: 00:04:37 Health: -8/27 AC: 1 Str: 6 XL: 4 Next: 68% Magic: 1/7 EV: 12 Int: 22 God: Gold: 70 SH: 0 Dex: 10 Spells: 5/8 levels left rFire + . . q - +0 rapier rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . i - ring of protection from fire rCorr . k - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger p - a +0 great sword q - a +0 rapier (weapon) Missiles j - 3 poisoned darts Magical Staves b - a staff of alchemy Jewellery i - a ring of protection from fire (left tentacle) k - a ring of wizardry (right tentacle) m - a ring of flight o - a ring of ice Talismans l - a flux talisman Wands u - a wand of polymorph (8) Scrolls g - a scroll of poison {unknown} h - 4 scrolls of identify {unknown} t - a scroll of vulnerability {unknown} v - a scroll of blinking {unknown} w - a scroll of enchant weapon {unknown} Potions c - 2 potions of brilliance {unknown} d - 2 potions of magic e - 4 potions of enlightenment {unknown} f - a potion of resistance {unknown} n - a potion of curing {unknown} r - a potion of heal wounds {unknown} s - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.6 Spellcasting * Level 5.2 Conjurations * Level 0.9 Translocations * Level 1.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 5% 1 Stone Arrow Conj/Erth 28% 3d8 5% 3 Fulminant Prism Conj/Alch 8% 3d7 13% 4 Passwall Erth 2% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (asleep, 100% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast but does no damage. The ice beast is lightly wounded. The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! The searing ray misses the ice beast. You finish channelling your searing ray. The ice beast barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 79% to hit) The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) The ice beast closely misses you. You hit the ice beast but do no damage. The ice beast is moderately wounded. The ice beast closely misses you. You completely miss the ice beast. The ice beast is moderately wounded. The ice beast completely misses you. You closely miss the ice beast. You squeeze the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you. You hit the ice beast but do no damage. Your squeeze misses the ice beast. The ice beast is heavily wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! Ouch! That really hurt! You die... ### ... # #.# ..... #.#.########. ###............ ......Y@...# .##.........# #.#.####..# .. #. .... . # ### You could see an ice beast. Vanquished Creatures Natasha (twice) (D:2) An adder (D:2) 2 dart slugs 3 ribbon worms (D:2) 4 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:2) A jackal (D:2) 2 quokkas 4 bats 6 frilled lizards A kobold (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bronco the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 371 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 374 | D:1 | Learned a level 2 spell: Searing Ray 728 | D:1 | You fall into a shaft and drop 1 floor! 899 | D:2 | Reached skill level 1 in Alchemy 1187 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1288 | D:1 | Found Xaeceikh's Assorted Antiques. 1456 | D:2 | Found a faded altar of an unknown god. 2111 | D:2 | Noticed Natasha 2115 | D:2 | Killed Natasha 2116 | D:2 | Reached skill level 5 in Conjurations 2116 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 2282 | D:2 | Noticed Natasha 2288 | D:2 | Killed Natasha 2432 | D:3 | Noticed an ice beast 2441 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring, serial_shops, shop, dk_noncrumbling_4, minmay_misc_feat_square D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minmay_heptomino_o4, uniq_natasha D:3: layout_loops_ring, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 | 1.4 Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Translocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 15 | || 15 Constrict | 2 | || 2 Tentacles | 1 | 1 || 2 Rapier | | 4 || 4 Cast: Magic Dart | 52 | || 52 Searing Ray | 4 | 4 || 8 Armour: Skin | 9 | 3 || 12 Dodge: Dodged | 10 | 5 || 15